I have decided that I am quite disappointmed with the battle AI in M2TW. Don't get me wrong, it is probably better than RTW, and it is as good as or better than the AI in most other modern RTS games, but with this being the latest and greatest, I thought they would have taken it to a whole new level.
The fact is, watching my troops try to attack a place where the enemy was 50 feet ago is not impressive. And that's the LEAST of it. Last night I engaged in a non siege battle where I had 750 troops, and was outnumber 2:1, and I was psyched because I knew I could crush them because of the make up of our armies, and guess what... The enemy was on a mountain that I could not get up and they could not get down - so I lost by default.
The worst of all is watching the computer duke it out with itself when you leave a reinforcement army under AI control. It looks like primitive, warcraft-era AI. Everything they do, on both sides, is absolutely screwed up and absurd.
I love the game, and I confess, it consumes my life for at least a couple weeks after the release of a new TW, but I still wish they did (and believe they probably could have done) so much better with the AI... not to mention a whole lot of other quirks in the campaign mode.
My last gripe for now is that there are some situations in the campaign, or in the battle, where some advice would be very handy. Instead, they give you all sorts of advice that I don't need at all. Especially their battle advice - it is all stuff that I knew by the time I was abou 14 years old, which was before the invention of the modern PC. For example (and I paraphrase) "Use spearman against cavalry" or "Charge spearmen from behind". Useless information. Meanwhile, there are countless other little things in the minutia of the game that I don't understand (not battle start stuff) and there is no advice for a lot of it.
Don't get me wrong, I still worship the TW creators, and curse them for feeding my addiction.
![]()
Bookmarks