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  1. #11
    Ashigaru Member Vlad Tzepes's Avatar
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    May 2003
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    Default Re: Diplomacy is bugged

    On my opinion, and I've been playing TW since old Shogun, diplomacy in MTW 2 is much more sensible and understandable than in the others.

    I now play English, m/m, I've got a "very reliable" reputation and I've got several long-lasting alliances going on, including the Pope. I am not particulary aggressive and try to expand mostly over Rebel and non-catholic lands, to avoid excomm.

    Things quickly deteriorated with Byzantines after I captured Constantinople, held by Egypt at the time - it seems Byzantines really want the city back, so they declared war.

    With my European Catholic neighbors, relations worsened and some wars broke after I took Jerusalem - which is THE victory condition. Very nicely, Venetians proposed peace only 4 turns after I had to abandon Jerusalem (which rebelled), due to Mongol pressure in Mid-East (oh! I hate their guts ).

    Still, it seems there is no way I could get the Danes to accept a cease-fire, though I never attacked them, I never got one of their cities, even from other faction, and I have one of their armies resting under my Bruges city walls, for like 10 turns now, them not attacking, me not attacking.

    In that phase (and on that difficulty level) i don't have the feeling everybody gangs up on me, which is nice.
    Last edited by Vlad Tzepes; 11-22-2006 at 12:22.
    "Whose motorcycle is this?", "It's a chopper, baby.", "Whose chopper is this?", "Zed's.", "Who's Zed?", "Zed's dead baby. Zed's dead." - Butch and Fabienne ride off into the sunset in Pulp Fiction.

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