This seems like a bug. A workaround might be restricting the traits themselves with the Characters line.
This seems like a bug. A workaround might be restricting the traits themselves with the Characters line.
Working heavy-handedly on the VnV .txt at the moment, I noticed there are quite a lot of duplicate triggers, especially battle triggers. Same name, same WhenToTest, same conditions, same effects.
Do these have a purpose I cannot fathom, or can (and should) I clean them out without breaking stuff ? Did RTW have that kind of redundant triggers as well ?
Anything wrong ? Blame it on me. I'm the French.
Sure. From my backup export_descr_character_traits.txt :
line 10726 :
Trigger battle7
WhenToTest BattleGeneralRouted
Affects Coward 1 Chance 25
line 13500 :
Trigger battle7
WhenToTest BattleGeneralRouted
Affects Coward 1 Chance 25
EDIT : there's also a few triggers with the same name, but differing effects, which is frankly sloppy. I assume I can change the name to whatever I like in order to avoid confusion without breaking the trigger, can't I ? (but perhaps these questions of mine shouldn't be asked here but rather in the "learn to mod" section, now that I think about it...)
Last edited by Kobal2fr; 12-16-2006 at 18:17.
Anything wrong ? Blame it on me. I'm the French.
There is also the nice Blood Hound ancilliary that when triggered gives your general an Overseer (which is why we see so many of them). Basically the writer managed to cope the trigger of the Overseer down to the Blood Hound (which I think is for the Spy, and rather good too).
You may not care about war, but war cares about you!
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