What exactly does an Explorer's Guild do? Does it offer a global advantage or only to the town itself? If it's global, does it stack? I currently have 2, and I'm trying to decide which one to keep.
Also, I guess a merchants guild improves trade, but again, is this for that settlement only?
And finally, I currently have a theive's, assassin's, merchant's, and explorer's guild, but duplicates of most of them. What are some other guild types that I can get offered, and what units should I focus on training to get them?
Any insight, even speculation is appreciated... I know this is a new feature and we don't yet know lots about the mechanics.
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