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Thread: Come on CA - Gamedesign, programming or QA bug?

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  1. #10

    Default Re: Come on CA - Gamedesign, programming or QA bug?

    Quote Originally Posted by Myrddraal
    How can the beta testers possibly have missed this! The mind boggles...
    They were probably so used to play RTW that nobody actually fully checked the fact that only archers are active in a siege army when the human does a sally. I think they should have a meeting with their lead testers - this is a gameplay showstopper bug after all. I would have got my butt kicked really hard if I will have missed such a bug or played with the AI code - by this damageing the overall performance - and without proper backup testing.

    This is something like a proximity issue attack activation - so they do not react to any projectiles thrown at them even at the most closest ranges ... it's like you are invisible for their melee troops. They only react to you if you engage their archers/troops in close hand-to-hand - but they go back in formation pretty fast.

    Any enemy siege is now a good training time for your archers or catapults. Damn - it totally ruins the gameplay.
    Last edited by Callatian; 11-22-2006 at 00:52.
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