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  1. #17
    Texan Member BigTex's Avatar
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    Default Re: Walls in M2

    Quote Originally Posted by PaulTa
    On the contrary, I'd suggest assaulting with lots and lots of crap infantry. If you are bound to lose a major portion of the unit no matter what you do because of a lack of unit cohesion (which is beautifully accurate... :D) then make sure that your heavy hitters are going through the gates in formation, rather than scrambling over the walls.

    Any faction with anything like woodsmen, for instance, should probably try to use that kind of cheap unit for dirt jobs like pushing rams, scaling walls, etc. The high attack of the woodsmen also means that you'll probably get more bang for your buck.

    Maybe you misunderstood me, by powerful shock troops I do mean woodsmen, forlorn hope, bill militia's and so on. Their generally cheaper then your bulwork infantry. In defense their usually low but their high attack value's mean they can carve their way through quite alot. Also since they have less defense the defense reduction and attack reduction doesnt completely destroy their effectiveness when their bunched.

    The best way to take a town though is by far to bring catapults and trepuchets. Make multiple breaches and storm them.

    Shock troops like billmen always have their value.
    Last edited by BigTex; 11-22-2006 at 23:47.
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