No i agree,hopefully it is something that will be improved in the forthcoming patch.
No i agree,hopefully it is something that will be improved in the forthcoming patch.
I've double checked this and it not only effects billmen, but all 2 handed axemen also. Varangian guard get murdered by militia cavalry, only causing casualties on the charge. It's almost a weapon reach issue, they manuever to attack but they never can. Definately a game killing bug for almost any faction with strong axe armed infantry.
Wine is a bit different, as I am sure even kids will like it.
"Hilary Clinton is the devil"BigTex
~Texas proverb
Bump just to make sure this gets on the Bug list!!
You could always post it in the Bug Thread but up to you.Originally Posted by AussieGiant
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Wine is a bit different, as I am sure even kids will like it.
"Hilary Clinton is the devil"BigTex
~Texas proverb
Yeah, I just thought of that Big T.Originally Posted by BigTex
So I just did.![]()
Also happened to me with Muslim jihad peasant fanatics with 2H club (can't remember their proper name, Futuwwa'n I think, or something like that). Charged them in Jinettes caught in a castle gate. End result : 0 casualties for the Jinettes, all fanatics dead, didn't swing. I assume they share the 2H axe animation set.Originally Posted by BigTex
Anything wrong ? Blame it on me. I'm the French.
You guys made me curious so I tried custom battles with all the 2 handed weapon infantry against hobilars. In every case the hobilars allowed the infantry to charge them. Even tried loose formations to see if they needed more room to swing their weapons.I can confirm that all the axe, polearm, billhook and club wielding infantry will not attack cavalry the only damage they can do is from charging. However pikes, halberds and 2 handed swords will do just fine. I was slightly confused at first because they did a few casualties during the fight until I noticed that the general was the one killing them with his sword. I certainly hope that this will get patched soon.
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