Sinan,
some Ha units have a limit on how much armour they can have.
More would limit their moveability and is not applied.
R'as
Sinan,
some Ha units have a limit on how much armour they can have.
More would limit their moveability and is not applied.
R'as
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True. It was silly in MTW, Turcomen going around with plate armor.Originally Posted by R'as al Ghul
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Turcomen do get light mail upgrade though.
I love this new armor system. It's excellent and adds a nice and important detail.![]()
Last edited by Shahed; 12-01-2006 at 11:51.
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I would like a real upgrade statwise. If you give padded armor to a nacked unit, i would like them to have same base armor of other padded armor protected unit . not just 1Originally Posted by Sinan
If the idea that valor (even a couple points) help a lot in correct charges, at least for knights - the valor upgrades become crucial. You can have a 0-valor knight unit, not knowing what it's doing in the battlefield or +2 valor upgraded versions that charge much more consistently. I would go for the latter.
That would make sense for units that have 0 armor, to go to, for example 3 when they get padded armor. Thereafter +1 or so. I wonder if the game has levels for this or is it all +1 ?Originally Posted by Derfel von Saljeth
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Well... they only have 3 armor but they wear a partial plate armor (they are militia pikemen with full armor upgrade)Originally Posted by Sinan
I hope it will be moddable or implemented somehow
I wonder if TW will ever reach it's full potential. It seems the further thye go the more there is to add. Which is a good thing IMO, but just hope they don't run out of game concepts.
My idea on armor is a) each level, padded etc has a armor rating i.e 3-4-5 etc b) it changes the way the troops look on the field. Obviously the armor rating takes care of all the other statical survivability factors.
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There seems to be a random bug with the upgrades for armor and experience of newly recruited units. As Spain, I can recruit almughavars with 1 experience if I have a big enough barracks at a castle. I recruit 3 of them. They come out with 0 exp. I retrain all 3. 2 of them now have 1 xp, one does not, but I was charged for all 3 upgrades. I retrain the 1 again. It still has no experience. I retrain the 1 a third time, and now finally it gets the 1 xp it was supposed to have at the start. I've ordered 3 units to retrain for armor upgrades when they were at full strength, and not gotten any, or only gotten 1 or 2 units with the upgrades. I can't depend on it working. However, retraining to restore the unit to full strength works perfectly.
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