The ones I can think of right now is: -mod:bi/ci (where ci is my mod), -enable_editor (enables the battle editor), and -nm (disables the intro video).
I'm sure there is a list somewhere.
the switches will work with mods, but what they access is entirely dependent upon how the Mod is set up. In all probability you will have a vanilla map displayed but it will access the modded one when going into the editor.
Bookmarks