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Thread: M2 Test Imperial Orders Thread

  1. #31

    Default Re: M2 Test Imperial Orders Thread

    Order for Emperor Heinrich for Turn 2


    Construction of a Land clearence is to begin in Bologna, (600 florins)

  2. #32
    AO Viking's Tactician Member Lucjan's Avatar
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    Default Re: M2 Test Imperial Orders Thread

    Orders for Turn 2 Closed

  3. #33
    AO Viking's Tactician Member Lucjan's Avatar
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    Default Re: M2 Test Imperial Orders Thread

    OOC - Ok, everything worked out smoothly with one exception.

    No edict was ever passed as to what kind of treasury to give to TinCow when he came in to play with Max and Nuremburg, so I just allowed the purchase of the grain exchange with money from the imperial coffers.

    For future referance we're going to have to watch out for this.

    Ok, so on to Turn Three.

    IC -
    I have good news for the Reich. Our finances have balanced without issue, income is up slightly for everybody, and we have managed to secure trade agreements with Milan, Hungary, and the Danes, as well as receiving map information from these nations as well.
    This brings our current trade partners up to four including Venice.

    However, it appears an issue has arisen within the Reich's own borders. Duke Leopold's mounted sargeants have encountered a rather large band of brigands on their way to Vienna. I feel this would be a good time to show off a small display of strength on good Leopold's part. But let us take the issue to deliberation.



    (The most recent save is)
    http://www.totalwar.org/patrons/pbm/TURN3-M2test.zip

  4. #34

    Default Re: M2 Test Imperial Orders Thread

    OOC

    Since the lands that are given to new players come from the Imperial estates, it seems right to pay for their first purchase from the imperial treasury.
    If that leads to any trouble, we could have a special impost on the other nobles, a special 1-turn tax of 100, 200 florins (depending on the number of Dukes).
    Or, we could just let them start with an empty treasury, and let them pay for any purchases from their own pockets.

    IC

    Orders from Emperor Heinrich for turn 3:

    1) Start recruitment of priest (loyal to the Emperor, not the Pope) in Bologna.
    This priest is to become the personal chaplain of the Emperor, always travelling with him.

    2) Disband the unit of peasants in Bologna.

  5. #35
    Bureaucratically Efficient Senior Member TinCow's Avatar
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    Default Re: M2 Test Imperial Orders Thread

    Duke Otto, there have been recent land disputes between some of my tenants and those of the independant lord of Prague. I feel that Nuremburg must strengthen herself with a professional military to be able to successfully deal with these vagabonds.

    Nuremburg is currently a prosperous town, but it can be much more so. I believe that the proper course of action is to immediately strengthen her trade to allow for increased investment in military expenditures later. Next year I plan to begin investment in a system of Communal Farming. After that investment, I would be very interested in assisting you in the construction of military facilities and/or a castle for Innsbruck, in exchange for priority in the training of soldiers for Nuremburg.


    Duke Maximillian's Orders for Turn 3

    No new orders. All monies to be saved for future investments.
    Last edited by TinCow; 12-02-2006 at 15:33.


  6. #36
    Senior Member Senior Member econ21's Avatar
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    Default Re: M2 Test Imperial Orders Thread

    Otto: orders for turn 3 - construct a dirt road for 300 florins.

    Otto to move to the east side of Innsbruck. (ooc trying to avoid penalties for being inactive and for finishing buildings with normal taxes).

  7. #37
    AO Viking's Tactician Member Lucjan's Avatar
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    Default Re: M2 Test Imperial Orders Thread

    Turn 3 Closed. Turn 4 starting. Here's the finances.



    Land Clearances were finished in Staufen and Bologne, roads in Innsbruck, a grain exchange in Nuremburg, and a muster field in Hamburg. Staufen also recruited a unit of archers.

    (The latest save is here)
    http://www.totalwar.org/patrons/pbm/HRE-PBEM-Turn4.zip

  8. #38
    Research Shinobi Senior Member Tamur's Avatar
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    Default Re: M2 Test Imperial Orders Thread

    Leopold's Orders for Turn 4

    Order 1: Two units of Town Militia to be trained in Vienna

    Order 2: Leopold, two units of Spear Militia, and one unit of Peasant Archers to be moved halfway to the rebels on the road west of Vienna (@158,124)

    Order 3: The unit of Mounted Sergeants trained at Innsbruck last turn should move to join Duke Otto outside of Innsbruck.
    Last edited by Tamur; 12-12-2006 at 19:31.
    "Die Wahrheit ruht in Gott / Uns bleibt das Forschen." Johann von Müller

  9. #39

    Default Re: M2 Test Imperial Orders Thread

    Heinrich's orders for turn 4

    Edit (and once more):
    1) Start recruitement of 2 units of Town militia (2x 290 = 580 florins)

    2) March the entire army of Bologna (3x spear militia and 2x peasant archers) under command of Emperor Heinrich towards Florence and lay siege to the town. Start construction of 3 siegetowers and 2 rams.

    3) Set the taxes on Low

    (OOC: I thought that keeping a priest with the character could trigger a 'priest' ancillary, but having seen the text files, this does is not the case, so there is no need to keep a priest around)
    Last edited by Strappy Horse; 12-07-2006 at 13:30.

  10. #40
    AO Viking's Tactician Member Lucjan's Avatar
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    Default Re: M2 Test Imperial Orders Thread

    OOC - Just a note...are merchants really worth it? They die really quickly when encountered by enemy merchants and cost 550 to build, but only bring in very meager amounts in trade, only around 22 florins for the highest of trade goods. Maybe I'm missing something and they contribute to something other than "merchants income" in the treasury window. But if they don't, they seem like wasted cash. Could somebody more knowledgable on how they work fill us in?

  11. #41
    Senior Member Senior Member econ21's Avatar
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    Default Re: M2 Test Imperial Orders Thread

    Otto's orders for turn 4:

    1. Construct Communal farming at a cost of 1200. (ooc: for the pop increase more than the cash)

    2. Archer to join Duke Otto and march towards Nuremburg to join South German army.

    ooc: I agree with Lucjan, Tamur should not order the merchant. But let's keep ooc discussion in the ooc thread.

  12. #42
    Bureaucratically Efficient Senior Member TinCow's Avatar
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    Default Re: M2 Test Imperial Orders Thread

    Duke Maximillian's Orders for Turn 4

    1. Construct Communal Farming (cost 1200)

    2. Maximillian (alone) is to move to join the South German army.

    Total expenditure: 1200
    Last edited by TinCow; 12-06-2006 at 05:30.


  13. #43
    AO Viking's Tactician Member Lucjan's Avatar
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    Default Re: M2 Test Imperial Orders Thread

    (Ending turn 4, beginning turn 5. Sorry for taking so long on this turn, trying to do 2 pbems at once has been difficult when coupled with all the other junk I need to do in regards to real life, but the will of the senate will be coming to a close relatively soon and so will finals at school. So bear with me, and thanks for being patient.)

    We have accepted trade rights with Sicily this turn.
    I had to lower taxes in Vienna to High in order to avoid civil unrest, they've been raised again since the recruitment of the militia back to very high.
    Princess Agnes has married a suitable young man named Jonas von Lombardy, he currently waits in Frankfurt.
    Frankfurt completed a leather tanner and 2 town militia, gaining us a successful council of nobles quest and netting us 500 florins.
    Bolonge trained 1 town militia, Vienna trained 2 town militias, and Staufen recruited 2 units of peasant archers.

    Unforetunatly, we've run into a problem with the coffers which was reflected in Bologne's training of only 1 of it's requested 2 militia units.

    I hadn't noticed the problem until now, but apparently we've been spending not just our starting income but our net profits in the same turn. We're going to run into lots of problems with this unless we agree that only the starting income can be used to purchase things each turn. The issue comes into play when dukes try to use their starting income + their net profits in one turn to make purchases. When they overdraw their starting income and dip into their net profits (which don't actually appear until the next turn), they effectively draw income directly from the Imperial coffers, taking away from the Reich's ability to operate efficiently. I've already had to take some losses in regards to the Imperial coffers in order to allow duke's to make some pricey purchases, but when Bologne's Carried Forward treasury hit the negative hundreds when the taxes were dropped to low and the town militia requested, I had to settle for only ordering one town militia to be trained there, and even then Bologne was 12 florins in debt.

    Here's the finances for this turn.


    And an update of the map.



    Here's the latest save.
    http://www.totalwar.org/patrons/pbm/...M2HRE-PBEM.zip
    Last edited by Lucjan; 12-11-2006 at 22:31.

  14. #44
    Bureaucratically Efficient Senior Member TinCow's Avatar
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    Default Re: M2 Test Imperial Orders Thread

    Ok, let me get a clarification here. The Net Profits section indicates the income we will be receiving on the next turn, not the income we just received for the present turn? Regardless, it might wise to have one field that clearly indicates what each of us currently has available to spend. I had assumed that the "Carried Forward" tab was what we had, but now I'm confused.


  15. #45

    Default Re: M2 Test Imperial Orders Thread

    Yes, I've done some quick research on the finances of Bologna, and I must admit, I've been living off the imperial coffers.
    Although roleplayingwise it should make a nice story.

    Edit: I had the wrong formula, my 'abuse' of imperial money has not been that bad.


    If I understand correctly the procedure ingame is this:
    treasury turn y - recruitment & construction turn y [click endturn] + income turn y - upkeep turn y = treasury turn y+1
    Example Bologna
    turn 1:
    1.000 - 800 + 1.279 - 1.053 = 426
    turn 2:
    426 - 600 + 1.466 - 1.053 = 239

    While what I have been doing is this:
    treasury turn y + income turn y - upkeep turn y = available for expenses in turn y.
    Again, example Bologna
    turn 1:
    1.000 + 1.279 - 1.053 = 1.249 available for construction. construction = 800, so 449 is carried forward to turn 2.
    turn 2:
    449 + 1.466 - 1.053 = 857 available for construction.

    Notice the differences?

    I've made a spreadsheet of this, I'll see if I can get that online.
    http://www.totalwar.org/patrons/pbm/...cesBologna.rar
    Last edited by Strappy Horse; 12-12-2006 at 12:49.

  16. #46
    AO Viking's Tactician Member Lucjan's Avatar
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    Default Re: M2 Test Imperial Orders Thread

    Strappy lost me, sorry .

    Basically -
    Starting Balance is what you have available to spend this turn.

    Net Profits is the total amount of profit you will add to your coffers for next turn.

    Carried Forward - Is the exact amount of money you can spend next turn after any purchases have been deducted from your current starting balance and your net profits are factored in when I press End Turn. (I.E. this is your 'Starting Balance' for the next turn.)

  17. #47
    Research Shinobi Senior Member Tamur's Avatar
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    Default Re: M2 Test Imperial Orders Thread

    Leopold's Orders for Turn 5

    1. Leopold and soldiers under him remain in place west of Vienna, awaiting reinforcements. If attacked, they retreat to Vienna.

    2. (provisional on a response from the Chancellor) Two units of Town Militia to be trained in Vienna at the Empire's expense.

    3. (provisional on #2 becoming reality) One unit of Peasant Archers and one unit of Town Militia should march from Vienna to join Leopold.
    Last edited by Tamur; 12-12-2006 at 22:30.
    "Die Wahrheit ruht in Gott / Uns bleibt das Forschen." Johann von Müller

  18. #48
    AO Viking's Tactician Member Lucjan's Avatar
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    Default Re: M2 Test Imperial Orders Thread

    (We can go ahead and move on with the next turn now that the south army upkeep and what not has been roughly decided...but I'd like to know if there's more than just Tamur's orders for this turn. )

  19. #49
    Senior Member Senior Member econ21's Avatar
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    Default Re: M2 Test Imperial Orders Thread

    Orders for turn 5: Merge stack with Duke of Nuremburg (and hopefully await reinforcement by him of one unit of archers, nudges TinCow...).

  20. #50
    Bureaucratically Efficient Senior Member TinCow's Avatar
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    Default Re: M2 Test Imperial Orders Thread

    (OOC: Alright, this is a test campaign anyway, so I'll send them just to help increase the complexity of the merged armies for educational purposes.)

    Orders for turn 5:
    1 - Recruit Town Militia in Nuremburg (cost 290)
    2 - Dispatch Archer unit to join Maximillian
    3 - Merge Maximillian with Otto


  21. #51

    Default Re: M2 Test Imperial Orders Thread

    Orders for turn 5

    1. Army under Heinrich maintains siege of Florence.
    2. No recruitment or construction orders.
    3. If possible, raise taxes to normal (blue face is ok, red isn't)

    OOC: Lucjan, I think corruption is still counted twice in your spreadsheet. The number under income & merchants already includes corruption. And with those corrupt Italians, it makes quite a difference.
    Last edited by Strappy Horse; 12-17-2006 at 13:12.

  22. #52
    AO Viking's Tactician Member Lucjan's Avatar
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    Default Re: M2 Test Imperial Orders Thread

    OOC - Corruption income has to be counted twice in the spreadsheet, once under the regular income already included for the town, and then later on for the overall budget the negative corruption has to be added back in, otherwise nothing balances out.

  23. #53
    AO Viking's Tactician Member Lucjan's Avatar
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    Default Re: M2 Test Imperial Orders Thread

    (End of Turn 5, Beginning of Edict Phase 2 and subsequently Turn 6)

    This year has seen much to be pleased with. Particularly Prince Henry should be congratulated on his wedding to Princess Demuth.

    We've also seen the raising of free militia units in Nuremburg and Vienna, and the construction of a land clearance in Hamburg, as well as a small chapel in Staufen.

    Some new armor has also been made and distributed to the town militia of Frankfurt, this padded armor is expected to significantly increase the defensive abilities of our levees against other militia.

    Poland approached us with an offer of trade rights, so naturally we accepted such a generous proposal. Alternatively, however, England also approached us with such an offer, but demanded money in return, money the Imperial coffers did not have to spend, so we were forced to decline.

    The latest finances -


    And the latest save -
    http://www.totalwar.org/patrons/pbm/...PBEM-Turn6.zip

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