ok, here's what it looks like now


; Custom campaign script generated by Romans Campaign Map Editor

campaign imperial_campaign
playable
romans_julii
romans_brutii
romans_scipii
egypt
seleucid
carthage
parthia
gauls
germans
greek_cities
romans_senate
macedon
pontus
armenia
dacia
scythia
spain
thrace
numidia
britons
end
unlockable

end
nonplayable

slave
end



This biatch still won't stand up and bark for me, what am I doing wrong? thanks
IceWolf