Well the best british longbowmen could hit 300 metres on a good day (thats the longbows from the mary rose anyway) however that was from the 1500's well past their best days, and i'd dare say in their prime around the time of Agincourt they could get upto 400 metres with a fair bit of accuracy using 180lb bows, but so little is known as none of the bows from that era survived. U've got to remember tho that ppl were alot stronger in those days due to their harsh lifestyle and the English longbowmen practised from a very early age (there was a law that the only sport allowed on a sunday was archery lol). But from records it was alot more powerful than any other ranged weapon of the time which I don't feel is fully reflected in mtw2.

I agree that musketeers are too powerful (especially spanish and portuguese because of their low price) but handgunners are pretty much bang on what they should be. I'd like the top end archers/xbowmen to be more effective tho as it's not realistic from a historical point, and makes rushing too good a tactic in some eras from a gameplay point of view.

As has been said many times before cav needs to be tweaked a little, maybe a little less powerful charge but sorting out the charge bug will balance it out, as atm if they stop then they don't do any damage, but if u get a clear charge u can destroy half a unit of heavy inf. I do very much like the fact that cav is as powerful as it is because it is historically accurate, unlike rtw 1.2 where they dominated the battlefield when they clearly shouldn't of done so.

Well thats just my 2 cents: