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  1. #1
    Member Member geala's Avatar
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    Default Re: The Best Nations

    I like nations with good troops in the end game as I am more interested in the times around 1500.That is for me HRE, Turks, Venice, France and Spain historically.

    If you want to get grey hair on your way to suberb armies, play HRE. You have a lot to suffer a long time being in the middle of Europe. You are at war with 4 factions normally.

    Most relaxed play from the above mentioned may be with Spain I think. Will perhaps be my next campaign. Turks look great also because of the very different scenario.

    If not I will play as Scotland because of emotional reasons.

    As a summary: there is no best faction for me.
    The queen commands and we'll obey
    Over the Hills and far away.
    (perhaps from an English Traditional, about 1700 AD)

    Drum, Kinder, seid lustig und allesamt bereit:
    Auf, Ansbach-Dragoner! Auf, Ansbach-Bayreuth!
    (later chorus -containing a wrong regimental name for the Bayreuth-Dragoner (DR Nr. 5) - of the "Hohenfriedberger Marsch", reminiscense of a battle in 1745 AD, to the music perhaps of an earlier cuirassier march)

  2. #2
    Senior Member Senior Member katank's Avatar
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    Default Re: The Best Nations

    Actually the English really only get one viable type of infantry (armoured swordsmen). The dismounted English knights and billmen suffer major bug when fighting cav. Other dismounted types cost too much upkeep.

    However, using stakes on longbows is good area denial tactic and stops cav charges. Retinue longbows are also amazing in melee as well as ranged combat.

    Then again, troops matter little compared to command. I'm currently demolitioning most of Europe with my English spear militia/longbow/arty/mailed knights armies (distinctly low tech but effective).

  3. #3
    Member Member Burakius's Avatar
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    Default Re: The Best Nations

    Turks.. Jannisaries own. otherwise. the russians .. cossacks own :D

  4. #4

    Default Re: The Best Nations

    I really like Egypt..You make so much money and constant war with them. Antioch(sp) makes 6000 florins per turn for me and I have 12 enemies and no allies on h/h and i'm still winning :)

  5. #5

    Default Re: The Best Nations

    If i were you Warluster, I would choose one of the first six playable factions (whichever gives you the best first impression) at a short campaign. Win it and see what you think. I chose Spain and wasn't dissapointed. It's up to personal preference.
    I support Israel

  6. #6
    Member Member Musashi's Avatar
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    Default Re: The Best Nations

    I don't like the short campaigns personally... I hate games to be over so fast.
    Fear nothing except in the certainty that you are your enemy's begetter and its only hope of healing. For everything that does evil is in pain.
    -The Maestro Sartori, Imajica by Clive Barker

  7. #7

    Default Re: The Best Nations

    TIMURIDS!! Because of ELEPHANTS!!!

    but since you cant play timurid usually without mod... I dunno they are all good...

    But MOORS are fun... I love camels!!!

  8. #8

    Default Re: The Best Nations

    Egypt was one of my favroite factions actually. They get veery good medium infantry that can be used to the end of the game. The only thing with them is the mongols and the timunds and such. I find egypts archer line up very lacking compared to all faction and it hurt me abit during the mongol invasion.

    However unlike cathloic nations, by the time your actually fighting them you NEED heavy infantry since dismounted fudal knights becoeme hard to counter. Other then that, they are pretty fun and i even wrote a guide on them in the guides section.

  9. #9

    Default Re: The Best Nations

    Quote Originally Posted by katank
    Actually the English really only get one viable type of infantry (armoured swordsmen). The dismounted English knights and billmen suffer major bug when fighting cav. Other dismounted types cost too much upkeep.

    However, using stakes on longbows is good area denial tactic and stops cav charges. Retinue longbows are also amazing in melee as well as ranged combat.

    Then again, troops matter little compared to command. I'm currently demolitioning most of Europe with my English spear militia/longbow/arty/mailed knights armies (distinctly low tech but effective).
    Thank you Katank.

    The english swordsman unit, either dismounted knights or armored swordsmen, is the only viable type of infantry unit for the english. Their spear units are so terrible that they have no lifespan in game terms, the billmen get chopped up by cavalry and the higher tech billmen get chopped up by higher tech units from other nations (so unless you can catch everyone in the stone age with your armored billmen, they aren't going to be effective enough to include for anything but roleplay value)
    If I wanted to be [jerked] around and have my intelligence insulted, I'd go back to church.
    -Bill Maher

  10. #10
    Member Member Stolpmeister's Avatar
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    Default Re: The Best Nations

    I've yet to try all the faction, but Spain is a definate favorite, mostly because of the sheer variety of units. From castles you get the regular assortment of knight-unit - mailed, feudal and chivalric, and dismounted versions, PLUS infantry and cavalry skirmishers with armor-piercing missiles. Then you get alot of good units from spanish cities, as well - tercio pikemen, militia swordsmen, gendarmes, and - most of all - musketeers. It just feels like a very mixed bag of competent units. The strategic position is nice, too - once you deal with the Moors and Portugal you'll have a great base to expand wherever you like, and the closeness to muslim lands will let you train cardinals fast.

    I also like Turkey alot, for pretty much the same reason - variety of units. Lots of great cavalry and missile cavalry from castles, and the wonderful janissares from cities. I haven't played them as much, but I really like them so far.

  11. #11

    Default Re: The Best Nations

    So far I have only played England and Portugal and both are very different but equally entertaining.
    I will most likely play them all soner or latter but the next on the list will be the Moors so I can see the other side of things

  12. #12

    Default Re: The Best Nations

    The MOORS are a great nation if you use them right.

    They have good units EARLY game... so if you start out strong, you will end strong.

    The resources they start around are AMAZING... I forget the name of the city, but the southernmost part of africa has multiple things of ivory, and many gold mines... Put a bunch of merchants on those and I guarantee you you will be the wealthiest nation for many many years.

  13. #13

    Default Re: The Best Nations

    England's not too bad even with bugged billmen, I just exploit the passive AI and cut down all their infantry and cavalry with longbows before charging in with billmen to insta-rout the unit. Billmen can still kill cavalry while charging, and they do have a rather massive charge bonus.

    Spain is my second favourite faction; up-armoured javelinmen are dirt cheap and simply slaughters enemy infantry. It seems as if units with swords have a bonus against spears just like in MTW. Against cavalry, I simply use my own cavalry to charge, and then pin them, while javelins flank and throw, or charge.

    I hope all the muslim cavalry's charge bonus is a bug though, they all cost a bomb, but they aren't really too good.

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