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  1. #1

    Default Re: Siege slowup...

    I'm sure that if CA had as much time as they wanted to refine and tune up their games, we'd never see them on the shelves. I've read quite a few developer diaries over the years, and the one general agreement is that publishers are always chomping on the bit to get the game out the door, and put some strict timeline restrictions on game companies.

    On another note, I'm sure that CA did most of their game testing on real high end machines. In all likelihood, this problem was never much of an issue for them. Of course, no game testing in a little shack in Brisbane can compare to a few million players with a plethora of different computers staying up all night for weeks on end.
    If I wanted to be [jerked] around and have my intelligence insulted, I'd go back to church.
    -Bill Maher

  2. #2
    Praeparet bellum Member Quillan's Avatar
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    Sep 2004
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    Default Re: Siege slowup...

    I got my first introduction to it last night. Playing the Spanish, I got backstabbed by the Portuguese, and they attacked with a full stack on a city that had a general, 3 town militia, and 2 spear militia. I resolved to sell myself dearly. When they assaulted, they had a ram, 1 siege tower and one ladder. My towers ignited both the siege tower and the ram, so they all crammed around the base of the ladder. At first, nothing changed, and I thought my computer was beast enough to handle the problem everyone else was reporting. But as the battle went on, it got progressively slower and slower. I eventually had to quit the battle. Since I had it won at that point, I felt no qualms about reloading a save and using a cheat to win the battle in auto-resolve.
    Age and treachery will defeat youth and skill every time.

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