Following on from the criticism of the diplomacy system I recommend they make a United Nations Total War.
In a revolutionary step there would actually be no fighting at all. Instead players would be asked to settle their differences via a series of written submission to the UN.
No acts of aggression at all would be allowed as this would contravene a set of borders, alliances and trade rights that the player and the AI signed up to in advance of the game starting.
CA, having taken to heart some of the more hysterical requests from posters on these boards, had decided to make any sort of contravention of agreements by human or AI factions impossible.
Beautifully renderred, in stunning lifelike graphics, instead of fighting players draw up legal documents, have exciting meetings with teams of lawyers and put together stunning power point presentations designed to prove their rights to areas of resoure and population.
Imagine the excitement as you and your team of AI lawyers pour over these terms of reference, contracts and other stimulating documents looking for loopholes to exploit.
The battle engine has also seen changes, instead of huge 3d maps we will have the inside of the UN building in New York where the player can make submissions and if successful have resolutions against his opponent made.
Occassionally a player may be asked to send some of his troops to far flung points of the world, however they would no longer be under his control but would be forced to wear blue hats during their tour and be controlled by the AI. Humanitarian work including the provision of clean water, tents and blankets would merge seemlessly with education programs on the dangers of HIV.
Imagine the excitement as the player has to deal with the free distribution of condoms in one area whilst at the same time searching for weapons of mass destruction on the other.
This would allow for a diverse set of mods including Parliament Total War, Hague Total War and less ambitious titles such as House Conveyancing Total War and Hire Purchase Agreement Total War.
Marriages would also be changed. Instead of the meaningless marriages we currently have, players will sign exstensive pre-nuptial agreements with the other faction. A wedding list would be circulated and the player's merchants would have to scour the globe to complete the list within a set time before the marriage can take place.
Itineries of your factions possessions will be submitted at the announcement of the marriage and following any territorial transgressions the player will find himself in a lengthy Heather-Mills / McCartney-esque divorce scenario. Reporters will camp outside your castle walls and the player will be forced to answer searching and personal questions before a turn can be completed.
Your factions rating would be based solely upon your success in the PR battle that ensues.
There's clearly a requirement for a more "realistic" diplomacy system rather than any of his warfare nonsense.
C'mon CA, your public have spoken.
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