when someone uses horse archers and deploys them at the start of the battle i give them the initiative since they are basically launching an attack. so i will choose to fight defensive until i can defeat that attack. the best way is if you have good missile units such as long range bowmen is to draw your army within their missile umbrella. if the opponent uses the more accurate regular skirmish formation his horse archers get shot down. if he uses cantabrian circle he will waste a lot of arrows and still get shot up but not as bad. also face your targeted units toward the horse archers so that their shield will protect them.
i am beginning to guard mode a lot for my infantry just like in mtw/vi. it seems pre patch 1.2 it did not work so well.
of course sword and shield infantry seem to be the best infantry because of the shield fix. axemen are valuable but should be used when they can deliver their irresistable charge. they are good to keep in guard mode as well but i would not leave them stationary to recieve a charge. they should be commanded to attack when they are used where as opposed to advance to a postion as you would other infantry.
keeping a solid well organized line can by itself cause enemies to become shaken if they approach it disorganized.
of course my advice will be looked down upon as i am written off as a fanatical loon by some in the community.
also use any unit that does not have a special ability and you can use the bugle option just like a generals bodyguard and that bugle can make a big difference if you have that unit in the right place as it not only increases your troops morale but it can cause a drop in the enemies morale.
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