For those of us who are too impatient to wait for the unpacker to mod our games, I thought I'd create a thread to share some info.
These are the building codes for the basic guilds. You can, if you like, put them all into one city. I am unsure if they will all upgrade, but I did get the upgrade event for at least one guild (out of 2 I had in a city), but I can't speak beyond that.
Code:
building
{
type guild_masons_guild masons_guild
}
building
{
type guild_merchants_guild merchants_guild
}
building
{
type guild_assassins_guild assassins_guild
}
building
{
type guild_theologians_guild theologians_guild
}
building
{
type guild_explorers_guild explorers_guild
}
building
{
type guild_horse_breeders_guild horse_breeders_guild
}
building
{
type guild_alchemists_guild alchemists_guild
}
building
{
type guild_thiefs_guild thieves_guild
}
building
{
type guild_swordsmiths_guild swordsmiths_guild
}
As a side note, the base building type for the Templars is "guild_templars_chapter_house" but I've been unable to determine what the actual building sub-type name is for the basic building.
So if anyone can figure out (or already knows) the naming convention for the masters/HQ buildings or can figure out the building name for the basic crusading guilds, please post it here.
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