Quote Originally Posted by Wonderland
The only reason people are complaining about assassins is because they don't have 100% or some other obsenely high percent success rate. Let's be reasonable here. How can one think it makes sense to have more than, even say a 50% chance of killing someone? Even if they're not successful, more often then not they get away so it's not some game-breaking thing where your constantly starting wars because of failed assassins or whatnot. I think in general people are too quick to tag something as a "bug" when it's just something they're either not used to or disagree with as far as game mechanics are concerned. Of course this is not to say there are plenty of bugs, but you get the idea.
There's that, and there also the fact that many many "experienced" players start the game in VH/VH right off the bat, and in VH campaign agents have huge penalties (for instance, a 1 skill assassin will have 30ish percent chance to kill an army captain. In VH, it's more like 9%...). Which leads them to believe it's just the way they are, and not wonder why...