I think there are two issues here.Originally Posted by gardibolt
(1) The percentage given is just an estimate based on the target's valour and (probably) retinue. I dont think it takes into account any other factors like how many spies are in the stack/city, stack size, if youre on foreign soil, etc, which may also affect the final probability. This was certainly the case in MTW1 w.r.t. watchtowers etc
(2) I think the game precalculates some dice rolls for stuff like assassinations etc, so that reloading a failed attempt doesnt seem to change the outcome very often. If thats the case, then great - it stops people save/load exploiting - but it also makes people think the game is bugged.
Note: the above is just educated guesswork based on what i've witnessed happen in the game. I may be talking garbage. It wouldnt be the first time.
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