In response to doug...yes you raise some fair points..and no I don't want fire and forget cav...though I think they do need some work.
I still cannot accept that campaign or battle AI is good. At times it is ok..sometimes slightly clever, but often left wanting. Counrtries declaring war, and the making a slightly pathetic attack..which fails..isnt my idea of making sense..sure it does gear up ok at times. It does need a lot of work though.
I am currently heavily into the english campaign..and I have to say I have had a couple of good battles..but a lot of easy ones too...where the AI was simply devoid of a strategy or plan..and crushed easily. Not all the time..but it is worrying to a point.
I have not once had to defend a city or fortress/citadel from a seige..aka on the battle map..the attacking army hangs about for too long after it has built its siege equipment, allowing me to counter attack and wipe them out. This is very different to RTW..and I have to say not a welcome sign. Maybe this is a fluke campaign..but I have to wonder what is going on. The AI missed some great chances to win in this way..and it didnt even try.
To Lord Condormanius...sure I will say the moat part is a pretty minor area..and not a deal breaker in itself...but it would have been nice to see...not all castles had moats..but many did, and for good reasons we all know why. It is a shame that CA didn't push the boat out a little more in areas such as this..I don't expect or ask for a military medieval simulator..I am happy to have some areas looked over to enhance player fun..but surely you cannot ignore an important tactical part of the era such as this.
But in response to the wow it gets 10/10 because it looks good..well that is your own personal view..I am more concerned about playing good myself.
Not all the issues are bugs..many areas are in need of serious adjustment though..and tweaking. As ever the more you play the more you change views..its a rollercoaster so far with MTW 2...some great stuff..and some let downs.
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