Shrug. Not saying you have to understand, but i was responding to somebody who said they couldnt understand how the game got shipped with bugs. The reason is, basically: in software, bugs happen. The more complex the software, the more likely it is to happen. Thats how.Originally Posted by JFC
We'd all rather the game had been bug free, but if you can name one complex strategy game that was released in that state in the last 10 years, i'd be interested to hear it. Even bog-standard RTS-by-numbers games get patched several times after release, and most of those *still* dont do anything more complex than the command & conquer did 15 years ago.
In case you havent been paying attention, there IS a patch, its in the publishers QA cycle, which means stuff like checking it doesnt format your hard drive when you install it (cos i'm sure everybody would just LOVE that) across umpteen different versions of windows and hardware, and adding the copy protection so that the all the leet crackers have something to keep them busy for another 15 minutes. This stuff takes time - about... oooooh... 2 weeks or so on average.Or at least by now have some kind of 1st patch that is starting to address problems raised to keep the interest going.
I think it would be nice if CA kept us a bit better informed as to whats going on, but to be honest i cant blame them for keeping their heads down until they know for definite when its going to be released, cos god forbid they give a date and then have it slip - i can just imagine the tantrums.
This isnt a car. You may as well make comparisons with buying a cake for all the relevance that has. Nor, for that matter, is it a shoot em up or beat em up with the exact same gameplay as last time bolted onto a swishy new graphics engine for the next generation of consoles. Crank that handle.If I buy a car that gets delivered without a steering wheel and tyres I'm gonna be a bit miffed and I aint gonna become a mechanic to understand why!
Unfortunately, business reality sets the release date. Christmas season has a say. So do finances, profits and the march of technology. There is a window of opportunity where your product is viable, a fixed target that has to be met.It's a business I agree, however they have sold a product with problems! (and no offence to CA, quite a few!) And who decides the release date? Isn't it them and SEGA?
There are a lucky few (valve, sid meier) who have sufficient funds that they can dictate their own timescales, but everyone else is all too aware that it doesnt take much to sink a software house. And its usually the ones who are doing something different that are the first to go.
You can say "i shouldnt have to care" all you like. In a perfect world you would be right.
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