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Thread: Battle game speed..too fast?

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  1. #1
    Discipulus et Magister Member Lord Condormanius's Avatar
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    Default Re: Battle game speed..too fast?

    Quote Originally Posted by Sinan
    The battle speed is fine.

    The unit speeds are slightly too fast, for the terrain they are covering.

    A little slower, specially on the heavy infantry/cavalry would be ideal.
    I agree. You can only swing a sword around for so long.
    "You cannot simultaneously prevent and prepare for war."
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  2. #2
    Man-at-Arms Member Dave1984's Avatar
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    Default Re: Battle game speed..too fast?

    The only complaint I have regarding speed at all is that my halberd militia take three years to get across the field- the damn fools consistently walk in sloooooooooooooooow moooooooootioooon. Even with spearwall off.

  3. #3
    Member Member Rothe's Avatar
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    Default Re: Battle game speed..too fast?

    This is a difficult issue. I think that for me to be able to finish a grand campaign I have to play battles quite fast and also to autoresolve many battles, as a single battle can take 15-30 min of real time and with my turtle style (H/VH) I am on the defensive and some battles do not "progress" the game too much at all.

    So, I think there should be a way to slow down the speed in MP at least, maybe in SP as well, but the current speed is a decent default. I mean, I could not play with 2x speed anyway if the game was slowed down...

    I understand that in MP the slower battle speed would make things more interesting and it does not really matter if it takes 10 min more to play a battle. So I completely understand your point about the speed. In SP I can use the pause as much as I like, so I prefer a good pace.
    Total war games played so far:
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  4. #4
    Inquisitor Member Quickening's Avatar
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    Default Re: Battle game speed..too fast?

    Quote Originally Posted by D Wilson
    The only complaint I have regarding speed at all is that my halberd militia take three years to get across the field- the damn fools consistently walk in sloooooooooooooooow moooooooootioooon. Even with spearwall off.
    In fairness, it cannot be easy to run with such weapons especially when in a regiment.
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  5. #5
    Man-at-Arms Member Dave1984's Avatar
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    Default Re: Battle game speed..too fast?

    Quote Originally Posted by Quickening
    In fairness, it cannot be easy to run with such weapons especially when in a regiment.
    Nope, but it's not hard to walk with them at 3-4mph.

  6. #6

    Default Re: Battle game speed..too fast?

    Feels about right to me.

  7. #7
    Ashigaru Member Vlad Tzepes's Avatar
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    Default Re: Battle game speed..too fast?

    I'll never forget my 4 hours battle against the Mongol Horde (with several reinforcement waves on each side) in MTW 1. 4 hours, starting midnight.

    And then it crashed.

    I feel MTW2 has the appropriate battle speed - not blitz-clashes like RTW, not yawning hours of waiting for the end in MTW 1.
    "Whose motorcycle is this?", "It's a chopper, baby.", "Whose chopper is this?", "Zed's.", "Who's Zed?", "Zed's dead baby. Zed's dead." - Butch and Fabienne ride off into the sunset in Pulp Fiction.

  8. #8
    Typing from the Saddle Senior Member Doug-Thompson's Avatar
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    Default Re: Battle game speed..too fast?

    Quote Originally Posted by D Wilson
    The only complaint I have regarding speed at all is that my halberd militia take three years to get across the field- the damn fools consistently walk in sloooooooooooooooow moooooooootioooon. Even with spearwall off.

    Ye gods. Is that in loose formation?
    "In war, then, let your great object be victory, not lengthy campaigns."

  9. #9

    Default Re: Battle game speed..too fast?

    Game speed is NOT fast at all... movement might be a bit faster than MTW1, but given the maps now are HUGE, it's quite reasonable

    Kill rates are also quite slow when playing on VH in a balanced battle... i've had lines of dismounted knights melee it out for minutes before I finally won the cavalry fight and swung them around for a flank

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