Quote Originally Posted by Nestor
From what I've seen I totally agree with Sinan. There is no way to stop archers before the end of their animated movement. After that I am not really sure, on autofire, if they always pick another target not engaged in melee with my units. I've seen it happening but can't say if it's the norm.
Stupid n00b question I'm sure, but how can you work out what your missile units are firing at?