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  1. #1

    Default Re: The Org Buglist, v2

    Has anyone managed to customise the keyboard yet? I wanted to add keys for the different speeds, as i did in RTW, but despite it showing as changed in the options menu, the new keys have no effect in my campaigns (and I've started a new campaign since changing the keys).

  2. #2
    Praeparet bellum Member Quillan's Avatar
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    Default Re: The Org Buglist, v2

    On the ballista tower/cannon tower thing, I have experienced that, as Byzantium. I built ballista towers in Constantinople, well before the development of gunpowder. They fired cannon shots during battle. This happened again later in Jerusalem when I owned it, after the development of gunpowder: ballista towers fired cannons. However, it did not happen with castles. The ballista towers in Acre only fired ballista bolts. I also did not have this experience with Spain, the ballista towers at Angers (large city at the time) only fired ballista bolts, and I built the towers after the conversion. It may be a random thing, or it may be a faction specific bug.
    Age and treachery will defeat youth and skill every time.

  3. #3
    Member Member Nestor's Avatar
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    Default Re: The Org Buglist, v2

    Has anybody checked the "system.log.txt" file in the main M2TW directory. I have a file 2.16 MB full of
    [data.missing] [warning]
    [script.err] [warning]
    [system.io] [warning]
    [data.invalid] [error] lines

    Some of the entries are pretty funny:

    Code:
    22:36:41.671 [data.invalid] [error] BATTLE_MAP_AREAS point not inside any area : See Charlie
    Does anybody know Charlie? He seems able to solve our problems!

    EDIT: BTW, Sapi, there is a bug with your new title
    Last edited by Nestor; 11-30-2006 at 16:46.

  4. #4

    Default Re: The Org Buglist, v2

    I can confirm the "ballista towers fire cannonshots - cannontowers fire ballistamissles" bug. It happened to me in 2 different settlements, playing england ( my defense of Damaskus ) on vh/vh and venice on vh/vh ( my defense of Venice ).

  5. #5

    Default Re: The Org Buglist, v2

    This seems to constantly happen to me playing as HRE on VH/VH pre- and post-update. Also I had an insatnce tody where the freshly finished Ballista towers only fired arrows, even though the ballistas were clearly sticking ot of the towers.

    Another minor bug I found was when I got reinforment Teutonic knights from a corner section, where the unit of knights never arrived on the battle map for command, as three horses were still off-map, but the unit had stopped moving as it clearly reached the "entrance" mark. And I was counting on them badly.

  6. #6
    Only-Custom-Made-Avatar-User Member SirRethcir's Avatar
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    Default Re: The Org Buglist v2

    Ok, is this already in another buglist?

    If not, why does it not appear in any buglist?

    It is not fixed in the 1.1 patch.


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    Perhaps, you killed the Sicilian leader.


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  7. #7
    Cynic Senior Member sapi's Avatar
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    Default Re: The Org Buglist v2

    Mate, i'm not sure what you're trying to point out.

    When i build those buildings in the campaign, it all works fine, so i'm not quite sure what what you've said means.
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  8. #8

    Default Re: The Org Buglist, v2

    Quote Originally Posted by Quillan
    On the ballista tower/cannon tower thing, I have experienced that, as Byzantium. I built ballista towers in Constantinople, well before the development of gunpowder. They fired cannon shots during battle. This happened again later in Jerusalem when I owned it, after the development of gunpowder: ballista towers fired cannons. However, it did not happen with castles. The ballista towers in Acre only fired ballista bolts. I also did not have this experience with Spain, the ballista towers at Angers (large city at the time) only fired ballista bolts, and I built the towers after the conversion. It may be a random thing, or it may be a faction specific bug.
    The Cannon/Ballista tower thing is proving a problem in my campaigns.

    Playing France, I took Antwerp very early and built it up as a city. The Danes kept hitting it and being wiped out by the cannon-firing ballista towers (and a few serpentines I had garrisoned).

    I then took Hamburg citadel from the Danes - it had cannon towers prior to my assault. When they besieged me there, no matter how well I had the towers manned, the only thing that came out were ballista bolts!

    I had the similar thing happen at Dublin as a citadel so I've just converted it to a City and will rebuild the towers to see if that makes a difference.

    I'll try to demolish the towers and rebuild and see if that helps...
    Cheers,
    Dreadnought1

  9. #9
    Masticator of Oreos Member Foz's Avatar
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    Default Re: The Org Buglist, v2

    Quote Originally Posted by Dreadnought1
    The Cannon/Ballista tower thing is proving a problem in my campaigns.

    Playing France, I took Antwerp very early and built it up as a city. The Danes kept hitting it and being wiped out by the cannon-firing ballista towers (and a few serpentines I had garrisoned).

    I then took Hamburg citadel from the Danes - it had cannon towers prior to my assault. When they besieged me there, no matter how well I had the towers manned, the only thing that came out were ballista bolts!

    I had the similar thing happen at Dublin as a citadel so I've just converted it to a City and will rebuild the towers to see if that makes a difference.

    I'll try to demolish the towers and rebuild and see if that helps...
    Cheers,
    Dreadnought1
    It won't help, the towers are incorrectly defined in descr_walls.txt IIRC. Download the fixed walls file, it's floating around somewhere on the net (I would think maybe linked from the bug fixes thread).


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