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  1. #1
    Guardian of the Fleet Senior Member Shahed's Avatar
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    Default Re: The Org Buglist, v2

    Ok NP. I'll do that. :) Please tell me you're not going to surfer's paradise ?
    Last edited by Shahed; 12-01-2006 at 12:00.
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  2. #2
    Cynic Senior Member sapi's Avatar
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    Default Re: The Org Buglist, v2

    Nope :P
    From wise men, O Lord, protect us -anon
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    We can categorically state that we have not released man-eating badgers into the area -UK military spokesman Major Mike Shearer

  3. #3
    Guardian of the Fleet Senior Member Shahed's Avatar
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    Default Re: The Org Buglist, v2

    Well I will one day :P Kinda far from here, but worth the trip I'm sure.
    If you remember me from M:TW days add me on Steam, do mention your org name.

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  4. #4

    Default Re: The Org Buglist, v2

    ok sapi, i will take it slow with more detail explained, and u'r right ma native language isn't enlgish. but i think i expained enough for u to understand about "elephant bug". maybe have never fought to Timur in campaign.

    the elephant bug i just call as a shift happens when player chooses to fight Timur, which has elephant units ie elephant cannon, elephant musketeer that is damaged in previous battle with some its troops lost. System can't load the damaged elephant units to next battle. then game's crashed. but i can't see this sort of bug or a bug about timur faction in the list. i ain't criticizing that, just afraid that CA may release the upcoming patch without the bug fixed.

    i can't really understand how you don't know this bug because it always happens whenever you fight to Timur more than 2 turns. only solution for this bug at this moment is to edit 'event.txt' that timur never appears in campaign.

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