I voted other because, even though I'd like to see a medieval 2 expansion pack, I'd like to see a total war game that goes through the whole human history. This would make the game extremely long, but it would be awesome.
I voted other because, even though I'd like to see a medieval 2 expansion pack, I'd like to see a total war game that goes through the whole human history. This would make the game extremely long, but it would be awesome.
A ha ha! Rainbows and unicorns! Rainbows and unicorns!
I would like to see a fantasy total war... complete with wizards and dragons and such.
in conjunction, a mod tollset that opens modding to more people. Campaign map editors, unit editors, etc.. Obviously the skilled modders would still be the best scripters, but to be able to build my own campaign without having to learn a new skillset would be nice:P
I like RoI's scope, and while I do not think its name is viable for obvious reasons, a Dark Ages campaign can be quite interesting - the Eastern Roman Empire at its height, standing against multiple enemies such as the Arabs, the Sassanids, the Bulgars, Avars and Khazars, then the Vikings. The Papacy will be there, plus the Franks, the Saxons, the Lombards, the Moravian Kingdom and many more factions, most of which were the basis for the creation of the modern European states. It would all make for a decent expansion on the whole map (except the Americas) instead of a small campaign centering on one corner of Europe only, such as Viking Invasion.
I'd like to see ancient Greece better represented--perhaps in the time period of the Peloponnesian War. That long and costly struggle changed a number of early western ideas on how warfare is conducted.
This is a nice site, by the way. There are some excellent tips in the specialized forums.
Originally Posted by zoyclem
both are great ideas. an historical battle on Marathon and then Thermompylae..Originally Posted by californiatay408
btw, Warm welcomes from the Grace!![]()
And then onto Plataea and Salamis (but only the latter if sea battles were involved).Originally Posted by God's Grace
A campaign designer would be brilliant - I could put into a game the fantasy world I base the books I write on!
Long live the King of the Chipmunks, whose name I cannot pronounce in English, but is something along these lines...
Achumungi-Yngilbuvvyurdmunt
Wow, Caerfanan, that would be awesome, but wouldn't that be extremely difficult to pull off? You would need animations for every unit that people would ever possibly want to conceive, plus all of the possibilities of what people would want for buildings, landscape, etc... Wouldn't that take years upon years to get everything that people want into it?
It is better to conquer yourself than to win a thousand battles. Then, the victory is yours. It cannot be taken from you, not by angels or by demons, heaven or hell.
I don't know if it would take years. I'll bet a team of 10-12 people during maybe a year to put down all the concepts and programming of the central engine probably a lot has been done already. campaigning, battling, maybe adding new "tactical" levels. this open engine would then open the doors for scenarios. Maybe that Sega could release 3-4 scenarios a year, and maybe a new version of the central engine.Originally Posted by greaterkhaan
The thing is that each scenario would come with it's unit files, a "unit file" could be some sort of "open source", for instance, same with the maps, etc, etc... And so the more the scenarios come out of the woods, the more you have materials to build new scenarios! :-)
But what I think as well is that it would be heavy stuff needing peple paying for that. I'm working as a software consultant, the prices there are far above what's done for videogames...
Let's dream!
See also the Euratlas maps:
Atb
las Cases
For instance this one:
http://www.euratlas.com/big/big1100.htm
I voted for "Other" i would like to see the 1800's in TOTAL WAR but i would not have it limited to the napoleonic wars or the crimean war. i would expand it to be something like Colonialism: Total War. This way you could incorporate all of the vast trading empires and colonies in africa and asia or even the americas. There would be new factions not included in M2TW(which is great) like:
the Netherlands
Belgium
Austria-Hungary(or just either one or seperate)
Natives from the congo and south africa.
I really liked how in m2tw they expanded the campiagn map south towards Timbuktu and the southern sahara. And the Aztecs in the Americas was a pleasant surprise. I would really like to see them keep going and replicate the colonial era in Total War.
I will put this into simple language....
Guns = Bad
Guns = Boring Game
Long live the King of the Chipmunks, whose name I cannot pronounce in English, but is something along these lines...
Achumungi-Yngilbuvvyurdmunt
In that regard, the Napoleonic wars could work, as they were based in europe; but go any further into the colonial era and the scale just gets too big, imo
From wise men, O Lord, protect us -anon
The death of one man is a tragedy; the death of millions, a statistic -Stalin
We can categorically state that we have not released man-eating badgers into the area -UK military spokesman Major Mike Shearer
Oh, boy, you have a lot to learnOriginally Posted by Lord Cazaric
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It's not easy being a man, you know. I had to get dressed today... And there are other pressures.
- Dylan Moran
The Play
For TW puproses, I agree with Caz. Guns can be fun, but it would be going off of what has made TW great, IMO, to have combat revolve around them completely. Napoleonic wouldn't be my prime choice and that would be as advanced as I could like. Learn from AOE's mistakes and stick with what makes the games great, close quarters and arrows. WWI combat would be boring, just lots of trench warfare, waiting for your artillery to shell out the opponent. WWII is getting way too advanced, now we're talking about potentially using Nukes, that is way out of hand for TW. Modern combat games should be left to Call of Duty, etc... even though they don't really have tactics.
It is better to conquer yourself than to win a thousand battles. Then, the victory is yours. It cannot be taken from you, not by angels or by demons, heaven or hell.
I agree, it would be great if they expanded the diplomatic features of the games. the princesses in m2tw were a great twist and i sure hope that they decide to continue down that path. for example, how about giving one of your characters to another nation as an option? sort of like how the Vandal king Gaiseric gave his son Hunneric to the Western Roman Empire for five years in exchange for wealth as part of a peace treaty after the fall of Carthage.
I also feel that the games would be much more realistic in the fact that the "underage" characters actually do exist and if one of your settlements get sacked or exterminated or whatnot that character might have a chance of dying if he doent escape intime? or maybe all underage characters and/or women would be kept in the capitol and this might only happen if your capitol city was sacked or whatnot.
One more thing, they should also include a feature when you strat your campiagn on the dificulty, they shouldnt just have a "campaign" difficulty.
They should have something like "campiagn-military aspect" and a "campaign-governing aspect" or something in that ballpark. Then just keep the battle difficulty thing.
Also, i would like it if they made ambushes much more surprising somehow...
instead of just being like a regular battle.
It seems to me that the total war series is getting stuck in a rut. Granted, MTW2 was very cool and a lot of fun to play, but think back to MTW and how that was, then look at RTW and see how much improvement went into just that single title. MTW2 really didn't add that much improvement to the genre and left a lot to be desired. I think that the total war series needs to try something a bit new before it has the right to start revisiting prior releases. As much as I would love to see RTW2 or MTW redone yet again with more improvement, I think its time we see Total War be taken in a new direction.
I really like the suggestion of a Mongolian centric total war, but if I could provide my own input it would be to take Shogun Total War to a much broader scale, more or less how the Britannia campaign relates to the Grand campaign in the Medieval series. Better diplomacy, larger, broader, more complex campaign play, improved AI, and a more dynamic campaign.
Remember kids, innovation, not titles.
Last edited by BetterDeadThanRed; 04-23-2008 at 21:30.
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