And if the Bus runs out of Gas ill be further downhill, selling it.![]()
And if the Bus runs out of Gas ill be further downhill, selling it.![]()
That's good, because I'm not pushing! If it runs out of gas, I guess we stick out our thumbs and hope for a ride.
Back on topic:
I've seen several threads mention that having a priest in the army stack improves piety. Can anyone at all confirm this? Possibly it only helps if the priest is in the stack when attacking and/or takes some time? I wonder also if having a priest in the army helps attract the "good" kind of retinue and reduces the annoying frequency of generals picking up piety reducing retinue members like magicians and astrologers? I'll try and remember to test it when I start the game up in a bit.
"Dee dee dee!" - Annoymous (the "differently challenged" and much funnier twin of Anonymous)
I can confirm that having a priest in an army seems to help with gaining religous traits. After having a solid priest in my main army for awhile the general continues to gain alot of piety, while not even being in a settlement.Originally Posted by Aenlic
Maybe there's some confusion about the post in the earlier subject. Chivalry and Piety have nearly the same variable's. Exterminating catholic's will kill both chivalry and piety. For the most part retinue's and traits will usually give a bonus to both at the same time. It's not to say that it isnt impossible to have a high dread high piety general, its just going to be alot harder.
I'm not certian about this, but can anyone confirm the existance of a "Pious Legacy" trait for sons born to fathers with high piety? I've noticed this with dread and chivalry. In RTW also most of the variables for new sons were linked to the fathers traits and abilities. Maybe some tests are in order.
Wine is a bit different, as I am sure even kids will like it.
"Hilary Clinton is the devil"BigTex
~Texas proverb
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