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Thread: M2 EDB Tree Project

  1. #1

    Default M2 EDB Tree Project

    Until the unpacker arrives we have no list of all the buildings allowed in a descr_strat, so no late mods.

    Since all the buildings are saved in the savegames, I realised, I am now collating a complete list of all buildings buildable..

    http://www.riseofpersia.com/develope...0M2%20WIP.html

    Is still wip, but will be added to constantly over the next day or so and can then be added to the wiki/tech database....

    Is quite a bit of work still, so bear with me..

  2. #2
    Wimpy of the Sore Ass Member WImPyTjeH's Avatar
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    May 2006
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    Default Re: M2 EDB Tree Project

    Does the game crash if you have both castle buildings and city buildings in one city ?

    W
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  3. #3

    Default Re: M2 EDB Tree Project

    Quote Originally Posted by WImPyTjeH
    Does the game crash if you have both castle buildings and city buildings in one city ?

    W
    Crash may be a big word, exit with an error could well be the case, yes.

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