Antioch or Constantinople ?
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Antioch or Constantinople ?
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Last edited by Shahed; 05-07-2007 at 14:38.
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Oops - ignore this post please.
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and New Zealand.
Did you say something?Originally Posted by IRONxMortlock
Depends on where you are expanding towards, and what you can foresee yourself trading with. There is nothing we can say that makes one place better than the other.Originally Posted by Sinan
But I would say C'Nople. Easy access to most of the world.
You may not care about war, but war cares about you!
There is one thing.. it's supposed to increase trade as well as merchant skill. Hence the question, because you would want it in the place where it would boost trade the most.
MTW that was Antioch, probably the same in M2TW.
Does anyone have the figures ?
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Antioch made sense in MTW because of the way trade worked with the overland trade through Mesopotamia, especially the after the Marco Polo world event.
In MTW2, I suspect that Constantinople would make the best candidate simply because of the way the sea trade works. I have no concrete numbers to support that assumption, however.
In addition, as Kraxis noted, the more central location helps. Aside from the trade increase, your better merchants will have easier quicker access to the higher end resources, except for the silk around Baghdad of course. From Constantinople you'll be closer the amber around Vilnius, Riga and Novgorod which is highly lucrative. The faster you can replace deceased or acquired merchants, the better.
"Dee dee dee!" - Annoymous (the "differently challenged" and much funnier twin of Anonymous)
I'm playing as Venice and my capital is there. My Venice is way higher right now, and might be higher even with a capital equidistant to both Venice and Constantinople. Thessalonica and Nicaea might give Constantinople a run for its money as well.
Thanks guys.
Can anyone tell me where I can find the numbers for the base trade resource values for the two regions in question ?
I'm still thinking Antioch will win, probably wrong though as I'm not 100% sure how trade works in this game.
I think sea trade is more important. So the determining factor is the base trade resource value, then through extrapolation you can arrive at a figure which shows you which region would be best for a merchants' guild, not withstanding the need for merchants, purely on a basis of trade resources.
If you remember me from M:TW days add me on Steam, do mention your org name.
http://www.steamcommunity.com/id/__shak
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