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  1. #1

    Default Templars Guild

    Hi all.

    Id like to run some stuff past you, im looking for people who can shoot this theory down.

    I got the Templars Guild lvl1 and lvl2 as Scotland by simply conquering england and being really friendly to the pope. In previous games I got the St johns Guild.

    So my theory is this and id like to hear from anybody who knows I am wrong here.

    If your a good catholic (perfect relations with the pope) and produce normal knights from a town, then sooner or later that town will be offered a Templars Guild. Under those conditions the Templars will be offered early and usually first to that town. Eg before other guilds.

    I believe the good catholic part is a requirement.

    giskard

  2. #2
    Magister Vitae Senior Member Kraxis's Avatar
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    Default Re: Templars Guild

    Nice...

    Why don't you head over to the Guilds thread and post this. After all that is the thread that is designated to them.
    You may not care about war, but war cares about you!


  3. #3
    Supreme Ruler of the Universe Member FrauGloer's Avatar
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    Default Re: Templars Guild

    I don't think I can agree with this "good relations to the pope" theory. In my game as Scotland, I've been the pope's posterboy from the start (with a minor fallout when I attacked England), I have participated in and completed all crusades and have a majority in the college of cardinals, but as of turn 130, I'm yet to be offered a Templar's Guild House. I have a "Master Chapter House of the Knights of St. John" (phew, what a name... ) as well as another minor one, but no templars. Same goes for my English campaign - perfect relations with the pope, loads of priests/cardinals, lots of offers for Knights Hospitaler, but no Templars...
    Current Campaigns:

  4. #4
    Discipulus et Magister Member Lord Condormanius's Avatar
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    Default Re: Templars Guild

    Quote Originally Posted by FrauGloer
    I'm yet to be offered a Templar's Guild House. I have a "Master Chapter House of the Knights of St. John" (phew, what a name... ) as well as another minor one, but no templars. Same goes for my English campaign - perfect relations with the pope, loads of priests/cardinals, lots of offers for Knights Hospitaler, but no Templars...

    Same here. Plenty of Hospitallers, no Templars.
    "You cannot simultaneously prevent and prepare for war."
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  5. #5

    Default Re: Templars Guild

    I was playing as England and had brushed up against the "back off or get discommunicated" a few times with Scotland. I had, at best, iffy faction with the Pope and then just a few turns after I finished off the Scotts by taking Inverness, I got the Templar guild. I'd converted Inverness to a town and got the guild offered 2 turns later.

    I had built a total of 2 cav units. One mail knight and one hobliar at about turn 2 to help with the initial land grabs and those were built at Nottingham.

    I've played the England campaign alot and that's the first time I've gotten a Knight Guild of any sort offered. I have zero clue how or why I got them this time.

  6. #6

    Default Re: Templars Guild

    maybe you can have Hospitalliers OR Templars and not both ?

  7. #7
    Forum Lurker Member Sir Moody's Avatar
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    Default Re: Templars Guild

    if so in 4 english campaigns (hey im a patriot ) ive been offered Hospitilers everytime - theres something we ar emissing in the conditions for templars

  8. #8

    Default Re: Templars Guild

    Quote Originally Posted by Frantz
    maybe you can have Hospitalliers OR Templars and not both ?
    I think it works this way...
    In my experience (2 campaign , about 600 turns total) i've been offered only a Order. With Sicilians i was offered S. John Knights at Tunisis, with Scottish i received Templars in York
    In both campaign this happened in early turns, without crusades started.

  9. #9
    Guardian of the Fleet Senior Member Shahed's Avatar
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    Talking Re: Templars Guild

    Quote Originally Posted by giskard
    Hi all.

    Id like to run some stuff past you, im looking for people who can shoot this theory down.

    I got the Templars Guild lvl1 and lvl2 as Scotland by simply conquering england and being really friendly to the pope. In previous games I got the St johns Guild.

    So my theory is this and id like to hear from anybody who knows I am wrong here.

    If your a good catholic (perfect relations with the pope) and produce normal knights from a town, then sooner or later that town will be offered a Templars Guild. Under those conditions the Templars will be offered early and usually first to that town. Eg before other guilds.

    I believe the good catholic part is a requirement.

    giskard
    Hey Giskard ! What's the url of your site again please ?

    I'm trying to figure out the explorer's guild bonus in particular.. have you any info ?

    Also if you're up for testing some Swizz pikes (think MTW ), or any other unit matchups, gimme a shout.
    Last edited by Shahed; 12-03-2006 at 00:44.
    If you remember me from M:TW days add me on Steam, do mention your org name.

    http://www.steamcommunity.com/id/__shak

  10. #10

    Default Re: Templars Guild

    I got a Templar's Guild in Krakow (a city) without ever producing cavalry there. My standing with the Pope wasn't really high and I had never joined a crusade (none had started).

    Well, I guess the Guild triggers are mysterious.

    Influence:

  11. #11
    Member Member Reapz's Avatar
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    Default Re: Templars Guild

    I think I can debunk a few theories here. I don't think obtaining the Templar's Guild has anything to do with being a good catholic or going on crusade.

    I am playing a second campaign vh/vh as Scotland. The first one I was a good and pious citizen. This time I decided to be as aggressive as possible, basically forget politics and religion, and take every opportunity to seize territory and crush weakened opponents. I have destroyed England and Denmark. I am currently at war with 8 other factions, have no allies, have a papal standing of zero, where it has been most of the game. I have been excommunicated more times than I can count. I have inquisitors, heretics and witches crawling all over my territories. I have never participated in a crusade, in fact have used those opportunities to pillage pious nations that are silly enough to send their armies away to the please the Pope. I was offered a Templar's Guild in York after about 65 turns!

  12. #12

    Default Re: Templars Guild

    The explorer guild gives a % chance to give a general in the city the "Intrepid Explorer" ancillary, which boots movement by 15% and increases sight range, IIRC. Needless to say, this is very, very useful for a general to have.

    The alchemist guild gives an ancillary. As do a couple of the other guilds (I forget which). The explorer ancillary is easily the most useful.

  13. #13

    Default Re: Templars Guild

    I'm thinking knightly order just pop up when you conquer a said province.
    All who played scottland receiver their first templar guild soon after conquering York or Inverness (also without partecipating a crusade), and i'm doing my second sicilian campaign and again i've been offered a hospitaler guild in Tunisis...

  14. #14
    Member Member Mega Dux Bob's Avatar
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    Default Re: Templars Guild

    I just ended up with three Templar Chapter houses early in the game! I think you have to be in on the first Crusade called as one of the first responders. Interestingly I got the guild in Paris. Now Templar Knights, that one ups Militia Horse.
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  15. #15
    Senior Member Senior Member Fisherking's Avatar
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    Default Re: Templars Guild

    The only times I have gotten the Templars is when I was playing as Scotland. I thought maybe I would pick them up playing as the Portuguese but I quit the campaign to load up the patch…should have played on, ya know.

    I was surprised not to get an offer as the French or even as England


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