I came across a problem that may be related to unit cohesion and "lethargic battles", two problems that have been reported before.
Whenever I get tired of waiting for the outcome of a melee battle, especially in cities where a road is being defended and I have the feeling that my superior troops should've beaten the enemy by now, I doubleclick my unit behind the enemy one that it is currently fighting. This results in my men forming a more dense formation than before and simply running down the enemy. While running down and through the enemy the enemy routs or wavers and looses men more quickly than before. True, my men also suffer casualties but not that many. Also, my spear militia is able to push back Dismounted Feudal Knights. Messed up a cavalry charge (like it happens to me so often), no problem, doubleclick behind them and watch your knights running them down.
I do remember that this was mentioned in the tutorial to some extend but clearly this is not working as intended?
It seems to me that this feature messes up unit matchups, meaning that a unit which should normally loose can win with this method.
Has anyone else experienced this?
My campaign setting for battles is very hard.
I've to add that it makes sense to me in certain situations. Dismounted Feudal knights pushing back spear militia is perfectly okay I guess.
R'as
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