I love the idea of being able to get a ransom for releasing prisoners. I missed the feature in RTW, I enjoyed it in MTW 1.
But what I notice is that in my English campaign (m/vh) now in MTW2, ransom seldom works. In 8 out of 10 attempts, the AI rejects the ransom offer and the prisoners get killed.
I'm not even the richest faction in game - as a matter of fact, my finances are low ranked in every year's (or turn?) report and quite often I end up in debt turn after turn. The biggest ransom I could ever get from the AI was something around 2.000 fl, the biggest rejected was over 10.000, but I get turned down for requests as small as 35 fl.
I'd like to see ransom work out well more often - well it would certainly help my finances! In MTW, you could get rich quick if you captured the enemy's king or heir or family members...
On the other hand, I'd love to have a decision left towards prisoners even after the AI refuses to pay the ransom - it shouldn't be like "no money - instant death". Add to that the prisoners voices when you hover your mouse over options ("Yeeess, yes! Our king will pay, think about the money!" - well I DO think about the money, all the time! ) - they always hint ransom will work.
Do you guys get ransoms often?
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