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  1. #1
    Guardian of the Fleet Senior Member Shahed's Avatar
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    Default Re: Update infos from the blog

    The thing that really concerns me, after all, is the way Hashashin is spelt wrong as HashashiM. This in my most humble and unworthy opinion is by far the most significant issue in the game at this very moment. And just by the way I think their helmets look like a bit like those little demi bockets of popcorn you get at the cinema.
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    Amphibious Trebuchet Salesman Member Whacker's Avatar
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    Cool Re: Update infos from the blog

    Quote Originally Posted by Sinan
    The thing that really concerns me, after all, is the way Hashashin is spelt wrong as HashashiM. This in my most humble and unworthy opinion is by far the most significant issue in the game at this very moment. And just by the way I think their helmets look like a bit like those little demi bockets of popcorn you get at the cinema.
    People tend to do ... interesting things when under the influence of recreational drugs. Perhaps they got the munchies, then decided that the munchy container would make an excellent helmet? "BEHOLD HASAN, MY HEAD IS PROTECTED BY ALLAH AND KERASOTES THEATERS!!!" Not that I'd know and never did anything stupid in my youth. *cough*

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  3. #3
    Guardian of the Fleet Senior Member Shahed's Avatar
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    Default Re: Update infos from the blog

    roflmfao
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  4. #4
    Ricardus Insanusaum Member Bob the Insane's Avatar
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    Default Re: Update infos from the blog

    It really shows that they have their ear to the ground and are sensitive to the mood of the the community...

    After the last forum note about maybe hearing something about the update in a couple of weeks the mood started to turn a little dark again. And the fact they that they wanted (felt that they needed to?) to do something about this (and thus the blog) is very cool in my opinion...

    I remain very optimistic about the forthcoming update...

  5. #5
    Amphibious Trebuchet Salesman Member Whacker's Avatar
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    Default Re: Update infos from the blog

    Quote Originally Posted by Bob the Insane
    It really shows that they have their ear to the ground and are sensitive to the mood of the the community...

    After the last forum note about maybe hearing something about the update in a couple of weeks the mood started to turn a little dark again. And the fact they that they wanted (felt that they needed to?) to do something about this (and thus the blog) is very cool in my opinion...

    I remain very optimistic about the forthcoming update...
    If by "update" you mean patch, then yes, I share this optimism.

    However, the community blogs and updates (as in press release type communications, not patches) are a double-edged sword. By and large people expect results, not words. In short, we want the fixes, not flowery prose about how well it's proceeding and it'll be here "soon". Too much of this will only server to annoy people and darken the mood more. The recent post by Shogun was, imo, a bit of both. There was some empty lameness to it, but the description about charge mechanics was great, and exactly what quite a few people have been clamoring for. Real, meaningful community interaction goes miles for improving relations and the overall "mood" imo. Lame, empty, hollow, intangible, and insubstantial "Things are going great expect great stuff soon" statements only serve to aggravate.

    FYI, I have long been a reader of the .org and have always approved of your pointy hat. Perhaps it is time to accessorize? Ever consider a popcorn bucket?

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  6. #6
    Inquisitor Member Quickening's Avatar
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    Default Re: Update infos from the blog

    Quote Originally Posted by Whacker
    If by "update" you mean patch, then yes, I share this optimism.

    However, the community blogs and updates (as in press release type communications, not patches) are a double-edged sword. By and large people expect results, not words. In short, we want the fixes, not flowery prose about how well it's proceeding and it'll be here "soon". Too much of this will only server to annoy people and darken the mood more. The recent post by Shogun was, imo, a bit of both. There was some empty lameness to it, but the description about charge mechanics was great, and exactly what quite a few people have been clamoring for. Real, meaningful community interaction goes miles for improving relations and the overall "mood" imo. Lame, empty, hollow, intangible, and insubstantial "Things are going great expect great stuff soon" statements only serve to aggravate.
    But people complain far more when they hear nothing. The longer I am on this forum, the more I feel sorry for CA.
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  7. #7
    Member Member Barry Fitzgerald's Avatar
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    Default Re: Update infos from the blog

    Hmm not sure I feel sorry for CA...

    I mean the game has been in development for over 2 years...they must have a team working on graphics, structure and AI etc...

    From the looks of things the eye candy dept got to priority in that pecking order!

    Sure making a game isnt that easy..esp one such as this, but they had the rome engine to work from...surely not that difficult to put it out without massive major problems?

    And I think we know it could have done with a few more months..I would say 6 of tweaking and perfecting before release.

  8. #8
    Amphibious Trebuchet Salesman Member Whacker's Avatar
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    Default Re: Update infos from the blog

    Quote Originally Posted by Quickening
    But people complain far more when they hear nothing.
    Exactly, which is why frequent, meaningful communication and community interaction is the key to winning the day.

    Quote Originally Posted by Quickening
    The longer I am on this forum, the more I feel sorry for CA.
    I somewhat share this notion, but it is somewhat tempered by my perceptions of CA's actions and responses to the community in general, as well as the initial product quality of their latest game, at least as I see it. I think I'm a pretty easy going and sympathetic person, but I do have standards and demand a minimum level of quality and service when I do business with someone.

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  9. #9
    Prussian Musketeer Member Faenaris's Avatar
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    Default Re: Update infos from the blog

    Quote Originally Posted by Whacker
    If by "update" you mean patch, then yes, I share this optimism.

    However, the community blogs and updates (as in press release type communications, not patches) are a double-edged sword. By and large people expect results, not words. In short, we want the fixes, not flowery prose about how well it's proceeding and it'll be here "soon". Too much of this will only server to annoy people and darken the mood more. The recent post by Shogun was, imo, a bit of both. There was some empty lameness to it, but the description about charge mechanics was great, and exactly what quite a few people have been clamoring for. Real, meaningful community interaction goes miles for improving relations and the overall "mood" imo. Lame, empty, hollow, intangible, and insubstantial "Things are going great expect great stuff soon" statements only serve to aggravate.

    FYI, I have long been a reader of the .org and have always approved of your pointy hat. Perhaps it is time to accessorize? Ever consider a popcorn bucket?
    I know my post is off-topic, but I just wanted to reply to your comment regarding "lame, empty, hollow, intangible, and insubstantial things", Whacker.

    Giving a tangible release date is paramount to disaster. Ask every mod team regarding a release date and they'll say "when it's done", even when the mod is released the very next day! A smart thing to do, for if you missed your date, you will have hordes of fans, screaming bloody murder "WHY????".

    I know the folks at the .ORG are sensible people and wouldn't curse CA for 10 generations in 7 languages if they missed a date, but the majority at the .COM forums would be spamming the board to hell. Imagine a new buyer (or soon-to-be-buyer) walks in and notices all those whiney threads and decides that CA is "le suck" ... So, I agree with CA's philosophy: Give info, DON'T give an EXACT date. The very fact that they bothered to explain the Cavalry-charge mechanism gets two thumbs up from me. We all know plenty of other examples where the Devs don't say a word to the community.
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  10. #10
    Amphibious Trebuchet Salesman Member Whacker's Avatar
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    Default Re: Update infos from the blog

    Quote Originally Posted by Faenaris
    Giving a tangible release date is paramount to disaster. Ask every mod team regarding a release date and they'll say "when it's done", even when the mod is released the very next day! A smart thing to do, for if you missed your date, you will have hordes of fans, screaming bloody murder "WHY????".
    Ave Mr. Fen

    Well spoken, looking back I was perhaps being a tad harsh with my wording, but my overall point was still there. It's probably just all those years of having to suffer through the subtle lies, blatant lies, half-truths, and "creative license" that the gaming industry as a whole have been throwing at me coming to the surface.

    I do agree somewhat with what you've stated, and there's some that I do respectfully disagree on. In general, I do agree that when Company X states that they've got a deliverable that's coming on Date Y, and they miss that date for whatever reason, there's going to be some fairly serious backlash from the customer base, and for good reason. I know there've been several instances of this in terms of patches throughout my gaming years, I just can't recall any... Chalk it up to old age. In terms of a whole game release, I agree with you completely up to a point. The "when it's done" is a perfect mantra to stick to, up to a point where you're close enought to release that it's time to get geared up for it. Distributors need to be brought in line, advertising ramped up, helpdesk/support tested and verified, etc, so one will be prepared when it hits the shelves. Without going off on this tangent, suffice to say I think the industry in general is doing terrible job with this bit.

    Spoiler Alert, click show to read: 
    *cough* S.T.A.L.K.E.R. *cough*


    In terms of patching, I have a slightly different opinion. I still say that 1. maintaining close contact with the community to verify and collaborate on bug-finding and feature-requests is an absolutely must, and 2. as the patches near completion, THEN give us firm dates when to expect them. For the 2nd item, I do not believe this is too much to demand. I realize there are a number of different software dev methods for dealing with ongoing support and patching, but by and large everyone does have a final QA test cycle, in CA's case it appears to be 2 weeks. By the time this cycle is hit, it's pretty much a given that everything will be done at the end of this and verified. Devs don't (shouldn't, I should say) just slap together some code then commit it to the CVS and let the QA folks handle it, they should generally run some test cases to ensure they squished it properly. QA simply verifies this and ensure that nothing else broke, which the dev should have also taken into account.

    Still awake? Anyway, take that all with a grain of salt, it's just my hard-headed opinions.

    Quote Originally Posted by kraxter
    Wold seem like it... If that the idea they are workign with now, I'm happy. Lots of small patches are by far to prefer, for me.
    I wholeheartedly agree with this.

    "Justice is the firm and continuous desire to render to everyone
    that which is his due."
    - Justinian I

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