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  1. #1
    Inquisitor Member Quickening's Avatar
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    Default Re: Update infos from the blog

    Quote Originally Posted by Whacker
    If by "update" you mean patch, then yes, I share this optimism.

    However, the community blogs and updates (as in press release type communications, not patches) are a double-edged sword. By and large people expect results, not words. In short, we want the fixes, not flowery prose about how well it's proceeding and it'll be here "soon". Too much of this will only server to annoy people and darken the mood more. The recent post by Shogun was, imo, a bit of both. There was some empty lameness to it, but the description about charge mechanics was great, and exactly what quite a few people have been clamoring for. Real, meaningful community interaction goes miles for improving relations and the overall "mood" imo. Lame, empty, hollow, intangible, and insubstantial "Things are going great expect great stuff soon" statements only serve to aggravate.
    But people complain far more when they hear nothing. The longer I am on this forum, the more I feel sorry for CA.
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  2. #2
    Member Member Barry Fitzgerald's Avatar
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    Default Re: Update infos from the blog

    Hmm not sure I feel sorry for CA...

    I mean the game has been in development for over 2 years...they must have a team working on graphics, structure and AI etc...

    From the looks of things the eye candy dept got to priority in that pecking order!

    Sure making a game isnt that easy..esp one such as this, but they had the rome engine to work from...surely not that difficult to put it out without massive major problems?

    And I think we know it could have done with a few more months..I would say 6 of tweaking and perfecting before release.

  3. #3
    Amphibious Trebuchet Salesman Member Whacker's Avatar
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    Default Re: Update infos from the blog

    Quote Originally Posted by Quickening
    But people complain far more when they hear nothing.
    Exactly, which is why frequent, meaningful communication and community interaction is the key to winning the day.

    Quote Originally Posted by Quickening
    The longer I am on this forum, the more I feel sorry for CA.
    I somewhat share this notion, but it is somewhat tempered by my perceptions of CA's actions and responses to the community in general, as well as the initial product quality of their latest game, at least as I see it. I think I'm a pretty easy going and sympathetic person, but I do have standards and demand a minimum level of quality and service when I do business with someone.

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    that which is his due."
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  4. #4
    Loitering Senior Member AussieGiant's Avatar
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    Default Re: Update infos from the blog

    It is certainly a timely and well thought out blog entry to the community.

    As I have mentioed previously, at least now we have the charge concept explained we can start to really focus and help CA on implimenting it.

    I personally think it's great and I'm even more impressed by this line:

    "This is certainly something we will look to get your feedback on once you get the update and see the charge in action with the additional tweaks."

    Now...is it just me or are they outlining here a multiple patching schedule??

  5. #5
    Magister Vitae Senior Member Kraxis's Avatar
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    Default Re: Update infos from the blog

    Quote Originally Posted by AussieGiant
    I personally think it's great and I'm even more impressed by this line:

    "This is certainly something we will look to get your feedback on once you get the update and see the charge in action with the additional tweaks."

    Now...is it just me or are they outlining here a multiple patching schedule??

    Wold seem like it... If that the idea they are workign with now, I'm happy. Lots of small patches are by far to prefer, for me.
    You may not care about war, but war cares about you!


  6. #6
    Swarthylicious Member Spino's Avatar
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    Default Re: Update infos from the blog

    Keep in mind the Total War series is Sega's baby now, not Activision's. When CA was owned by Activision they were on a very tight leash when it came to patches. Based on how aggressively Sega is promoting MTW2 (there are commercials for it all over cable TV, a first for the franchise) I can see why they might want to ruffle as few feathers as possible by being unusually supportive of the game.
    "Why spoil the beauty of the thing with legality?" - Theodore Roosevelt

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  7. #7
    Loitering Senior Member AussieGiant's Avatar
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    Default Re: Update infos from the blog

    Quote Originally Posted by Kraxis

    Wold seem like it... If that the idea they are workign with now, I'm happy. Lots of small patches are by far to prefer, for me.
    Well Kraxis, now that you have also interpreted it this way, then I can't wait for a few rounds of QA on this game.

    I think there is going to be a bit of a rude shock in the community when the Passive AI is fixed after this patch.

  8. #8

    Default Re: Update infos from the blog

    Depends on how the patches affect mods and modding. One of the reasons I invest in TW games is because of the fantastic mods that get produced for the games and the greatly enhanced replayability that brings. The mods are a big "bang for buck" multiplier.

    If the lots of little patches means I have to have lots of M2TW installations to play the mods that are sure to be even more fun to play than the vanilla, then I'd rather have just a few bigger patches.

  9. #9
    Prussian Musketeer Member Faenaris's Avatar
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    Default Re: Update infos from the blog

    Quote Originally Posted by AussieGiant
    Well Kraxis, now that you have also interpreted it this way, then I can't wait for a few rounds of QA on this game.

    I think there is going to be a bit of a rude shock in the community when the Passive AI is fixed after this patch.
    Aye, I can't wait to have a bloodthirsty AI unleashed on my unfortunate troops.

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  10. #10
    Magister Vitae Senior Member Kraxis's Avatar
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    Default Re: Update infos from the blog

    Quote Originally Posted by AussieGiant
    Well Kraxis, now that you have also interpreted it this way, then I can't wait for a few rounds of QA on this game.

    I think there is going to be a bit of a rude shock in the community when the Passive AI is fixed after this patch.
    Heh... I don't know if I have interpreted it like that, but I hope and there are a few little pointers at it. It is up to everybody himself to find out if this is what we expect. I just hope, and previously I couldn't even hope. I guess that is the difference.

    I am looking forward to 'The Revenge of the AI'.
    You may not care about war, but war cares about you!


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