Conquistadores should do the trick, though I haven't had the time to play till that late in the game. What are they like and how do they work. How do you get them - I read they are only availible in the new world?
Conquistadores should do the trick, though I haven't had the time to play till that late in the game. What are they like and how do they work. How do you get them - I read they are only availible in the new world?
I support Israel
i don't think the Aztec's prowess is unreasonable... Cortez had his tail handed to him a couple of times in battle with them... Honestly if it hadn't been for smallpox neither Cortez nor Pizarro could ever have succeeded.
Fear nothing except in the certainty that you are your enemy's begetter and its only hope of healing. For everything that does evil is in pain.
-The Maestro Sartori, Imajica by Clive Barker
Why do people get upset if the game makes things a little hard for them?
Elephant cannons against the Aztecs, I suppose that's the only form of effective artillery one could use in the jungles of Americas...
You guys must be kidding me, conquering the Aztecs is unbelievably simple....
I did it with a stack and a half of late English troops, 1 stack with 6 generals and 4 demi lancers and 5 infrantry units (1 dismounted knights, 3 spearmen militias) and a half stack with 1 general, 1 rhibault, a bombard and some arquebusiers, my first army got caught in a storm and 3 generals died... my other troops survived though, that stack took the Caribs and Florida, then both stacks landed near the Northernmost Aztec city, I crushed their armies, using the native mercs.... it worked like a charm!
For a very low casualty approach, all HA armies complemented by a few lancers and a unit or two of cannoniphants.
In a Turk game, the experienced siphais from numerous campaigns including against Mongols and Timurids arrive in the New World complemented by some newly hired cannoniphants. Bag and shoot. Then charge through. White flags everywhere.
Aztecs are ridiculously easy compared to Mongols or Timurids. Twas also great fun to stomp them with eles.
I just fought them at chokepoints with superior scottish heavy infantry. In jungle battles, you can get hopelessly outnumbered and outflanked, plus you can't see a thing, but in sieges (as the attacker or defender), you can negate their number advantage by forcing them to fight man-to-man in tight spots, where presumably your experienced, heavily armored infantry will win. Once a few of their frontline units rout, the rest waiting behind for a fight will start to get demoralized too. That's when you run your cavalry through the gates and massacre hundreds of natives in one go :O If that doesn't rout them, nothing will.
Archers are also quite strong since theirs are weak and they'll stand you off while their archers exchange fire.
Just don't get stuck in the jungles. Build a fort at the end of every turn if you have to, nothing's worse than being outnumbered 2 to 1 and not being able to see a damn thing five feet in front of you.
Bookmarks