Anyone? The error is still "could not create settlement at script line XX." I've also noticed that while map.rwm is appearing every time I run the game, heights.hgt isn't. That might have something to do with it.
Anyone? The error is still "could not create settlement at script line XX." I've also noticed that while map.rwm is appearing every time I run the game, heights.hgt isn't. That might have something to do with it.
Yeah, the new province is on an island. It's all one colour though - almost black (I was starting simple). The map roughness i also one colour, again almost black.
Post pics.
What program are you using? I use psp and when resizing make sure I use pixel resize. Using any kind or scaling that blurs is bad
If you want to know the required sizes of the different files, they're there in my camp map tutorial.
Spoiler Alert, click show to read:
I use GIMP. I used a tempory layer with partial transparency to get the things in the right place. Note that the map_reigons.tga is zoomed in 200% so you can see it better.
Odd, I can't edit my posts... Ignore the spoiler tags, I didn't realise they didn't work here.
I notice map heights looks a little fuzzy in the screenshot. It shouldn't (the file isn't fuzzy, anyway).
what did you do about map_heights.hgt? You need to make sure you have not got old one in either the provincial campaign folder or in base folder (if new map is same size as existing it reads the one in base!). For versions 1.3 / 1.4 you'd have to make new one - but for other patches you can run without one.
I think that error message can also relate to problem with text files - you need to make sure spelling and case is of region is exactly the same in descr_strat, descr_regions and data/text/campaign_name_regions_and_settlements.txt.
And also that you've got the correct colour reference in descr_regions.
To test if its island or text causing problem - you could try:
A. delete .rwm - and try launching game with new map_heights, roughness and ground type tgas but with old text files (assume you kept backups)
and old map_regions. That should show you if your island is appearing OK.
or
B.make revised temporary version of map_regions and put your new regions colour and city pixel on an existing land mass to see if it will work there..
EDIT: oh and you'll get edit function when you become member rather that junior member - think that's just a matter of having a few more posts.... did anyone say welcome to the forums? If not welcome!
Last edited by Makanyane; 12-03-2006 at 20:19.
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