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  1. #1

    Default Re: Campaign map creation

    The show err didn't name the reigon, but it did name the line of the file the error is occuring on. As I said, it's the end of the file:
    Code:
    faction_relationships	romans_julii,		100		romans_brutii
    faction_relationships	romans_julii, 		100		romans_scipii
    faction_relationships	romans_julii,		100		romans_senate
    faction_relationships	romans_julii, 		600		slave
    faction_relationships	romans_brutii, 		100		romans_julii
    faction_relationships	romans_brutii,		100		romans_scipii
    faction_relationships	romans_brutii,		100		romans_senate
    faction_relationships	romans_brutii,		600		slave
    faction_relationships	romans_scipii,		100		romans_julii
    faction_relationships	romans_scipii,		100		romans_brutii
    faction_relationships	romans_scipii,		100		romans_senate
    faction_relationships	romans_scipii,		600		slave
    faction_relationships	macedon,			600		slave
    faction_relationships	egypt,			600		slave
    faction_relationships	seleucid,			600		slave
    faction_relationships	carthage,			600		slave
    faction_relationships	parthia,			600		slave
    faction_relationships	pontus,			600		slave
    faction_relationships	gauls,			600		slave
    faction_relationships	germans,			600		slave
    faction_relationships	britons,			600		slave
    faction_relationships	armenia,			600		slave
    faction_relationships	dacia,			600		slave
    faction_relationships	greek_cities,		600		slave
    faction_relationships	numidia,			600		slave
    faction_relationships	scythia,			600		slave
    faction_relationships	spain,			600		slave
    faction_relationships	thrace,			600		slave
    faction_relationships	slave,			600		romans_julii, romans_brutii, romans_scipii, romans_senate, macedon, egypt, seleucid, carthage, parthia, pontus, gauls, germans, britons, armenia, dacia, greek_cities, numidia, scythia, spain, thrace
    ;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;
    ; >>>> start of regions section <<<<
    
                   <----------- THIS LINE IS THE ONE WITH THE ERROR ON IT! There are no lines underneath the error line!

  2. #2
    Finder of Little Oddities Senior Member Makanyane's Avatar
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    Default Re: Campaign map creation

    Right then I think that's definitely one of the misleading messages, it obviously isn't actually an error at that point in file - just something show_err isn't programmed to interperate correctly.

    as I said in second para. possibly to do with port pixel in map_regions.tga, though I think there are other things that might do that as well - if you don't get any where I'll see if I can find / remember ways of duplicating that error message tomorrow.....
    Last edited by Makanyane; 12-05-2006 at 23:10.
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  3. #3

    Default Re: Campaign map creation

    I don't think it has anything to do with a port. At first there was no port, but I added one to see if it would solve the problem. It didn't.

    I'll check back tomorrow then. Thanks, I really appreciate this.

  4. #4
    Anything that isn't 'member' Member Squid's Avatar
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    Default Re: Campaign map creation

    Just remember that an error message like that one just means that somewhere before that line is the error, so in this case any line in the file could be the culprit.

    -Trait/Ancillary/Building Editor

    "Two things are infinite: the universe and human stupidity;
    and I'm not sure about the universe." -----Albert Einstein

  5. #5
    Finder of Little Oddities Senior Member Makanyane's Avatar
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    Default Re: Campaign map creation

    Found one thing that gives exactly that error in RTW1.5 - 'could not create settlement at line xxx (last in descr_strat) at (0,0)'. That is having one or more pixels of a colour on your map_regions.tga that doesn't belong to any region in descr_regions, i.e. you've now got more colours than regions in the map. Could be you've managed to use some non-opaque brush and hence got a mix of colour - or just that you hit the map somewhere with brush tool when you had wrong colour on selector, umm, etc...

    could possibly also be if your port or city pixel is not pure colour ie. 0,0,0, or 255,255,255 but didn't test that one.

    Don't know if GIMP has the function but there is useful check for that in PaintShopPro in that you can use, count colours used function, to check that after having say added one region you have only one more colour on map than the version you started from did.

    If that doesn't help perhaps you could zip and upload the files and give a link to them?
    Last edited by Makanyane; 12-06-2006 at 19:03.
    Not used mods before? Looking for something small and fun?!
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  6. #6

    Default Re: Campaign map creation

    No, I checked and there was a section on map_regions in the sea a very slightly different colour. It works now! Thanks ever so much! Is there any sort of rep/reward system on these forums?

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