Quote Originally Posted by alpaca
Actually, no. The control console command doesn't work anymore, or at least not in the same way as it did in RTW and is mentioned in the help for it.
I guess they removed it because it conflicted with the seemingly-planned hotseat mode. The problem is they didn't finish that, either.
Ohh, do you mean that there are not console commands possible to use in Show me scripts anymore? I have not downloaded the new (MTW2) docudaemon yet, but I would assume that they would not do such a silly thing because it is very handful also for testing - so how they change the AI controlled faction in campaign during their testing then??? Or, alternatively, didnt I grasped your post in bad manner? And, eventually, do you assume that from reading the "available " commands in MTW2 documentation or have you done some test via campaign script??? (it should be possible to use any scripting commands in the new campaign script to, I suppose, with the condition only of restarting/starting new/ the campaign, but for testing purposes it doesnt matter ....)

In every case, this your remark could shed a new light to further investments of time and effort in the direction of changing the faction in save file via hexediting.....

Thanks and bye, Sinuhet