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  1. #1
    Member Member Birka Viking's Avatar
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    Wink Re: CTD problem

    Quote Originally Posted by abou
    Would it be the EB script? Unless you are the attacker, you can't reload the script if you save at the battle screen (load, exit screen and restart the script); thus, if you reload, no script.

    At least that is all that I can think of.

    It sounds like you are on the right track....

  2. #2

    Default Re: CTD problem

    I think it is happening regardless of whether scripts are running or not, but it certainly is something to keep in mind while testing it.

  3. #3
    Member Member Dumbass's Avatar
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    Default Re: CTD problem

    Quote Originally Posted by Teleklos Archelaou
    I think it is happening regardless of whether scripts are running or not, but it certainly is something to keep in mind while testing it.
    In saying this does it mean you've tested it with and without the script?

    If not, then you should try, seeing as some bugs are very unexpected.

  4. #4

    Default Re: CTD problem

    I think this might have something to do with the sprites cuz I had the exact same problem you descibe after installing the sprite pack a while ago, hope this helps!

  5. #5
    Arrogant Ashigaru Moderator Ludens's Avatar
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    Lightbulb Re: CTD problem

    Quote Originally Posted by GMT
    I think this might have something to do with the sprites cuz I had the exact same problem you descibe after installing the sprite pack a while ago, hope this helps!
    I can confirm that the missing sprites of the spritepack caused random CTD's, but this happened in custom battles as well as campaign ones.

    Come to think of it, they may not have been that random. As I recall it, the game crashed when I loaded the custom battle the first time, but not the second. However, this was some time ago so I am not 100% sure of it.
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  6. #6
    Ming the Merciless is my idol Senior Member Watchman's Avatar
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    Default Re: CTD problem

    If I'm not mistaken I've been running into this one for a while in .74. The load bar between the pre-battle info screen and the actual battle goes up to around 3/4 and then the game just CTDs without any explanations, right ? To me it happens at random but usually in the second battle after loading the campaign, the first one after loading is always safe. No idea what causes it, but I've gotten the impression it has something to do with the background music playing during the load screen at least in my case as the CTD for some reason seems to hit during certain music notes. Also, unpacking the music .pak with Vercingetorix's extractor seemed to stabilize things at least slightly - it seems to me as if the CTD tended to hit only after I've been playing a little longer, and not automatically on around the second or third battle. Hardly scientifically accurate, that, though.

    Is it possible it could be some sort of "memory overflow" issue due to the script and triggered by something in the music files ? Although I'm enough of a layman to not know if that's even theoretically possible or not...
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