Well, there is one CTD that is bugging us. It has only started developing in our newest builds and we are having a difficult time figuring out what can be causing it. If we have more people thinking about the problem, we might arrive at a solution quicker also, so we're pondering what to do. Here is the CTD issue:
Many battles (we don't have stats here, but certainly not all of them) are CTD'ing in the battle load screen, *but* if you saved right before the battle, when you reload the game it works every time. Don't change anything else, but it still works. So usual issues like unit problems and sprite problems seem to be ruled out. We haven't messed with the sky files lately either, and ctd's in mid-battle have been limited to one reported one so far (and it might have been that person's system having problems), so the sky or weather changes don't seem likely as the problem.
We're still thinking about the situation, but we might go ahead and release it and give a stern warning that it should only be downloaded by folks willing to either put up with it till we can fix it or folks willing to help us fix it.
There were a of corrections and problems solved between the 0.72 and 0.74 release and patch, and this one will be pretty similar in that respect. A few other problems have been reported (one specific ctd was repeating and one happened mid-battle), but we've had a lot of success eliminating most all of these that have to do with units. This is the one we need more minds thinking about. The rest of the mod at this point is at a stage where we think people will really enjoy it, so that is what we are facing right now.
I'm not really soliciting opinions on release now or not (sorry, but that's a decision we are comfortable making ourselves) - but if anyone has any ideas about the CTD or experience with a similar one, please let us know.
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