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Thread: Creating(editing) a faction

  1. #1

    Default Creating(editing) a faction

    I want to make a faction, Croatia playable, in Zagreb. I don't quite know how to go about this though..

  2. #2
    Member Member Re Berengario I's Avatar
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    Default Re: Creating(editing) a faction

    While you are waiting for the needed unpacker coming with the upcoming patch, you can read the various guides here and in the RTW modding forums to grasp the basics.

  3. #3
    Member Member Grell's Avatar
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    Default Re: Creating(editing) a faction

    By taking and slightly modifying the info of the Saxons faction in the tutorial I was able to add them to the main campaign. They work fine and i havent had any CTDs playing them. I will be waiting for the extractor in the patch before I look at adding in completely new factions (along with new campmap graphics, etc). Moded strat file data if anyone is interested:

    (delete York from the rebels and Nottingham from the English):

    faction saxons, balanced mao
    ai_label catholic
    denari 5000
    denari_kings_purse 1000

    settlement castle
    {
    level large_town
    region York_Province

    year_founded 0
    population 4000
    plan_set default_set
    faction_creator saxons
    building
    {
    type core_castle_building castle
    }
    building
    {
    type castle_port c_port
    }
    building
    {
    type castle_barracks mustering_hall
    }
    }

    settlement
    {
    level town
    region Nottingham_Province

    year_founded 0
    population 1500
    plan_set default_set
    faction_creator saxons
    building
    {
    type core_building wooden_pallisade
    }
    building
    {
    type hinterland_farms farms
    }
    building
    {
    type barracks town_watch
    }
    }

    character Harold Godwinson, named character, male, leader, age 44, x 109, y 158
    army
    unit Saxon Bodyguard exp 0 armour 0 weapon_lvl 0

    character Godwine, named character, male, age 17, x 107, y 158
    army
    unit Saxon Bodyguard exp 0 armour 0 weapon_lvl 0
    unit English Huscarls exp 0 armour 0 weapon_lvl 0
    unit Theigns exp 0 armour 0 weapon_lvl 0
    unit Theigns exp 0 armour 0 weapon_lvl 0
    unit Peasants exp 0 armour 0 weapon_lvl 0
    unit Peasants exp 0 armour 0 weapon_lvl 0
    unit Peasants exp 0 armour 0 weapon_lvl 0
    unit Peasants exp 0 armour 0 weapon_lvl 0

    character Edmund, named character, male, age 18, x 107, y 155
    army
    unit Saxon Bodyguard exp 0 armour 0 weapon_lvl 0
    unit English Huscarls exp 0 armour 0 weapon_lvl 0
    unit Theigns exp 0 armour 0 weapon_lvl 0
    unit Theigns exp 0 armour 0 weapon_lvl 0
    unit Peasants exp 0 armour 0 weapon_lvl 0
    unit Peasants exp 0 armour 0 weapon_lvl 0
    unit Peasants exp 0 armour 0 weapon_lvl 0
    unit Peasant Archers exp 0 armour 0 weapon_lvl 0
    unit Peasant Archers exp 0 armour 0 weapon_lvl 0

    character_record Ealdgyth, female, age 40, alive, never_a_leader

    relative Harold Godwinson, Ealdgyth, Edmund, Godwine, end

  4. #4
    Man-at-Arms Member Dave1984's Avatar
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    Default Re: Creating(editing) a faction

    Quote Originally Posted by Grell
    By taking and slightly modifying the info of the Saxons faction in the tutorial I was able to add them to the main campaign. They work fine and i havent had any CTDs playing them. I will be waiting for the extractor in the patch before I look at adding in completely new factions (along with new campmap graphics, etc). Moded strat file data if anyone is interested:

    (delete York from the rebels and Nottingham from the English):

    faction saxons, balanced mao
    ai_label catholic
    denari 5000
    denari_kings_purse 1000

    settlement castle
    {
    level large_town
    region York_Province

    year_founded 0
    population 4000
    plan_set default_set
    faction_creator saxons
    building
    {
    type core_castle_building castle
    }
    building
    {
    type castle_port c_port
    }
    building
    {
    type castle_barracks mustering_hall
    }
    }

    settlement
    {
    level town
    region Nottingham_Province

    year_founded 0
    population 1500
    plan_set default_set
    faction_creator saxons
    building
    {
    type core_building wooden_pallisade
    }
    building
    {
    type hinterland_farms farms
    }
    building
    {
    type barracks town_watch
    }
    }

    character Harold Godwinson, named character, male, leader, age 44, x 109, y 158
    army
    unit Saxon Bodyguard exp 0 armour 0 weapon_lvl 0

    character Godwine, named character, male, age 17, x 107, y 158
    army
    unit Saxon Bodyguard exp 0 armour 0 weapon_lvl 0
    unit English Huscarls exp 0 armour 0 weapon_lvl 0
    unit Theigns exp 0 armour 0 weapon_lvl 0
    unit Theigns exp 0 armour 0 weapon_lvl 0
    unit Peasants exp 0 armour 0 weapon_lvl 0
    unit Peasants exp 0 armour 0 weapon_lvl 0
    unit Peasants exp 0 armour 0 weapon_lvl 0
    unit Peasants exp 0 armour 0 weapon_lvl 0

    character Edmund, named character, male, age 18, x 107, y 155
    army
    unit Saxon Bodyguard exp 0 armour 0 weapon_lvl 0
    unit English Huscarls exp 0 armour 0 weapon_lvl 0
    unit Theigns exp 0 armour 0 weapon_lvl 0
    unit Theigns exp 0 armour 0 weapon_lvl 0
    unit Peasants exp 0 armour 0 weapon_lvl 0
    unit Peasants exp 0 armour 0 weapon_lvl 0
    unit Peasants exp 0 armour 0 weapon_lvl 0
    unit Peasant Archers exp 0 armour 0 weapon_lvl 0
    unit Peasant Archers exp 0 armour 0 weapon_lvl 0

    character_record Ealdgyth, female, age 40, alive, never_a_leader

    relative Harold Godwinson, Ealdgyth, Edmund, Godwine, end

    What other files did you edit for this to work?

  5. #5

    Default Re: Creating(editing) a faction

    hi.. i found in game bohemian units (hussites and wagon fort) iss posible make now "small" modd added Kingdom of Bohemia( with german and czech units - as Grell

    city - Prague (province prague) only
    faction creator - mabye HRE ?

  6. #6
    Member Member Grell's Avatar
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    Thumbs up Re: Creating(editing) a faction

    add them in the playable list:

    campaign imperial_campaign
    playable
    england
    france
    hre
    spain
    venice
    saxons


    and this line:

    faction_relationships saxons, at_war_with slave

    Pretty sure that was all i did (oh remember to delete England owning NOttingham and Rebels owning York).

  7. #7
    GarbageMan next door Member Miloshus's Avatar
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    every day closer
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    Default Re: Creating(editing) a faction

    Quote Originally Posted by jdan007
    I want to make a faction, Croatia playable, in Zagreb. I don't quite know how to go about this though..
    There was no croatia neither was zagreb back then...

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