Quote Originally Posted by Masamune
One thing I miss from VI (if you can believe that) is the speed and turn around rate of light cav (i.e. Alans, Steppe Cav, etc.). I'd always imagined Yari Cav to be like these, but they don't seem to react like them in BETA8. Feints and harrassment seem a bit impractical so far, and limits their use to fast anti cav, or flank/rear attacks and cleaning up abandoned ranged units--which Cav Archers do just fine. H1 CA only cost 20 koku more than YC. At H0 they fire as quickly and accurately as foot archers, over the same distance, and with the same ammo ... and only cost 200 koku more. Gonna have to try these puppies next weekend.
This seems a matter of perception. When playing VI in the v1-tourney all cav seemed too slow in comparison to Samwars. But then I looked up the stats and it turned out that YariCav has the same speed as AlanMercs. I checked the values for turn rates again and they are equal, too. YariCav is one of my favourite units but it's tricky to control them. One needs some practice to handle them properly.
Are you sure that H1 CA cost 1020? Seems a bit much.

Quote Originally Posted by Masamune
Speaking of which, doesn't it make sense that the rate of fire and accuracy when shooting from horseback would be just a wee bit less than when firing from foot?
Yes, it does. But we play in the teppo-period where archery was less important than before. At that time only a small number of Samurai would still use the bow, most had changed to Yaris on horsebacks. Those that still used them were excellent shooters. So, we argue that our CA are so good in what they do, that their proficiency equals that of foot archers. Yes, a weak argument, I know, but it's for the good of the gameplay.

R'as