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  1. #1

    Default Re: M2TW data text files

    Works like a charm
    Now just need some decent programmer to create a unit editor like Caligula

  2. #2
    Altogether quite not there! Member GodsPetMonkey's Avatar
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    Default Re: M2TW data text files

    Quote Originally Posted by Merlin's Apprentice
    Works like a charm
    Now just need some decent programmer to create a unit editor like Caligula
    I am only one man people!

    Nah, main problem right now is a few things are still not quite understood, like how it all ties in with models and the like, but that just means it'll be a 'over time' process, where rather then a smart setup that can edit lots of files, it'll start basic, get better.
    Caligula and Hadrian - Unit and Building editors for Rome: Total War.
    Now editing -
    export_descr_unit.txt, export_descr_unit_enums.txt, export_units.txt, descr_model_battle.txt
    export_descr_buildings.txt, export_descr_buildings_enums.txt, export_buildings.txt

  3. #3

    Default Re: M2TW data text files

    I have faith in ya :)
    shouldnt take too long once the unpacker comes out and the rest of the files are available

    Caligula works a wee bit already, just doesnt do the new stuff like stakes and such
    havent tried to save an editted unit yet tho
    still messing with units the old fasioned way
    by hand

  4. #4
    Altogether quite not there! Member GodsPetMonkey's Avatar
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    Default Re: M2TW data text files

    Quote Originally Posted by Merlin's Apprentice
    Caligula works a wee bit already, just doesnt do the new stuff like stakes and such
    havent tried to save an editted unit yet tho
    still messing with units the old fasioned way
    by hand
    Well, the files are similar, so yeah, that's to be expected, the problem is with new variables that the units have, like armour_ug_levels and armour_ug_models, which it can't handle, and will result in a non-working units file if you try to save. I would love to know where the models are now stored (instead of the DMB) cause then I could pull them in, but I guess it's not to be.

    Something to work on when I get home from work though - part of the problem of CA Oz releasing something at the start of their work day, it's the start of mine too
    Caligula and Hadrian - Unit and Building editors for Rome: Total War.
    Now editing -
    export_descr_unit.txt, export_descr_unit_enums.txt, export_units.txt, descr_model_battle.txt
    export_descr_buildings.txt, export_descr_buildings_enums.txt, export_buildings.txt

  5. #5
    Member Member mor dan's Avatar
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    Default Re: M2TW data text files

    well, with what i am reading they may have made it easier for modders to do things, but it lacks the simplicityof the old just mod a text file if you just want to tone down some unit strength or increase costs/build time.

    creating new folders and knowing what has to go in them is a little complicated for me. i never understood it in the RTW mods either.
    "Signatures tell the forum who you are. If you make jokes, you are a clown. If you leave serious quotes, you take things seriously. If you challenge the owner of the forums, you are a malcontent.

    The Owners are like a government. If you make jokes, they laugh. If you make serious quotes, they keep an eye on you, while probing public opinion on your remarks. If you challenge them, you are a threat." - me on the SWG forums before they censored my sig

  6. #6
    Member Member mor dan's Avatar
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    Default Re: M2TW data text files

    "Then create a folder in that directory called mymod and in that have your data folder with its modded files exactly mimicking the directory structure in the main game folder."


    this is where i get lost. for me to get it, you have to assume i don't know anything... basically because i don't.
    "Signatures tell the forum who you are. If you make jokes, you are a clown. If you leave serious quotes, you take things seriously. If you challenge the owner of the forums, you are a malcontent.

    The Owners are like a government. If you make jokes, they laugh. If you make serious quotes, they keep an eye on you, while probing public opinion on your remarks. If you challenge them, you are a threat." - me on the SWG forums before they censored my sig

  7. #7
    Member Member the_mango55's Avatar
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    Default Re: M2TW data text files

    I can't seem to get unit changes to show up.

    What does the structure have to be when you run the .bat file?

    So far I have tried /mymod/export_descr_unit.txt and /mymod/data/export_descr_unit.txt.

    Neither of these show any of the changes made.

    EDIT: nevermind, I figrued it out. I forgot to put [features] into the .cfg.

    However, it looks like the stat_armour_ex is non functional. It is commented out in all cases, and if I remove the ; the game won't run.

    This is very dissapointing.
    Last edited by the_mango55; 12-05-2006 at 06:26.
    "You're drunk again!"
    "Na Im just exhausted from staying up all night drinking!" - Family guy

  8. #8

    Default Re: M2TW data text files

    Has anyone been able to add new provinces yet?

  9. #9

    Default Re: M2TW data text files

    Many Thanks. I'm very enthusiastic now... It's a new hope, after I just gave up playing this game.
    And because this is my first post here: Greetings to everyone!

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