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Thread: Both swordsmiths Master and HQ guilds are BUGGED

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    Default Both swordsmiths Master and HQ guilds are BUGGED

    I just build a swordsmith HQ guild and noticed the description says "gives +1 global effect". But the master guild has the same description and it is the guild supposed to give +1 global effect, so the guild HQ are supposed to give +2 global effect...
    So decided to test wich one is wrong and found out EVERYTHING is wrong. Actually both master and HQ swordsmiths guilds have absolutely the same effect as the basic swordsmith guild. The basic swordsmiths guild gives +1 in the place where the guild is build and nothing elsewhere. Both master and HQ swordsmiths guild DO NOT change anything. No matter what the description says they works only as the basic guild and give +1 in the place where the guild is build and no global effect at all.
    I recruited armored swordsman, dismounted feudal knights and dismounted english knights with no guilds at all, basic guild, master guild and HQ guild and the stats of the recruited troops shows all the melee troops get +1 ONLY in the place where the guild is build and no global effect at all.
    Last edited by econ21; 12-05-2006 at 11:05.

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