I was thinking about the lack of moats and drawbridges and then tried to imagine how would the game be with them.
Some thoughts about Stronghold (the game) later...This could need a huge number of units, elements of the castle, etc.
Would this really be doable as an expansion to M2TW? Or it goes far beyond the scope, to a "Stronghold: Total War" with castle building and all.
i.e.: Do you think it could be done with a minimum of units and changes? Or it's better to ask for another TW game with moats and drawbridges, boiling oil, big stones, hidden spikes, hidden tar fields, miners to hole the walls from under, siege units to surpass moats, and, of course, the possibility to build and design the castles.
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