i did some test and found out that halberdiers as long as they dont get shot to pieces and hold their morale will do a better job of beating elephants then pikemen can and many infantry units would probably do a lot better if they spread out so the tusk shove or foot stomp doesnt wipe out half your unit.that is pretty neat to kill in rome they had to pretty much toss you in the air but now they just have to stomp on you.lol
i dont know about the hit points but timurid elephants are much harder to destroy, rout or go amok then roman elephants and sometimes when they go amok they seem even harder to kill. i think that where some units in the game are obvious rtw makeovers i am convinced that mtw2 elephants really are made unique from the roman ones. you know built up from scratch their are just too many differences in their mechanics.
sometimes ive used musket fire and it didnt seem to have the effect i though it would have but artillery definetly takes the fight out of em.
and overall the siege ai is very smart actually i think the patch toned them down a little because before the patch the ai would send out endless sallies to try to take out my siege equipment and artillery. now they sit back more with only sallying every so often if the ai sees you being careless.
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