Very well said. I remember some games that I bought in the mid 90's that came with 400+ page manuals. That's just for extremely arcade-like WWII flight sims. I remember some games also included huge poster-size foldout maps, figurines, all kinds of goodies and cool stuff that made getting the game almost like getting a happy meal. Half the fun is in the prizes and toys, not just the food. (Not that McD's really suits my tastes these days..)Originally Posted by Darkmoor_Dragon
Today's game manuals leave much to be desired. While I don't necessarily expect a full on mathematical equation and description of each feature, some much more in-depth information and descriptions of the various aspects and nuances of the game should be included as part of the base manual. Here's to hoping that this improves in the future. CA at least has done much better than a number of other recent PC game examples I can think of offhand, in terms of having sufficient information in the game manual.
Cheers![]()
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