Heh, I remember the first Civilization, with a manual the size of a book. I remember cause I didn't have a computer back then, and had pinched the manual from my-friend-who-had-one-and-the-game and read myself to sleep with it, dreaming of the day I would play it too *nostalgic sigh*. But agreed, flight simulations were the absolute worst. Ever played the original Falcon 4.0 ?Originally Posted by Whacker
You could stone an infidel to death with the manual. I still have it in a cardboard box somewhere, in case zee Germans try their Ardennes trick again.
It's all about the gaming industry becoming... well, an industry. Cutting down on costs everywhere. Standardizing. Becoming cost-efficient. Streamlined. Having gotten the attention of "the suits".
I remember the time when every gamebox was a different size, and they were the devil to organize and tidy up neatly in your gaming cupboard because you're anal and they just won't FIT. These days, it's just a DVD-box. They fit neatly. Dead neatly.
I remember having a pile of gaming manuals about as towering (and top-heavy. And collapsing all the time) as my pile of school books. These days, I count myself lucky when I don't throw a new game's manual out because it just happened to fall in the take-away menu and you-have-won-a-free-world-tour vouchers pile.
It used to be they printed huge paper manuals. Then they switched to paper quick-notes and huge .pdf manuals. Then they didn't even bother with the .pdf anymore... And now there's a whole parasite industry of suits making money out of selling the manual and calling it a "guide".
I blame money. And the invention of the tie, that instrument of the devil which taints the soul and turneth man into a ravening beast.
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