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Thread: 0.8x AI Faction Progression

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    Default Re: 0.8x AI Faction Progression

    Casse on H/H 250bc Gave myself a cash injection at the start btw, dont like slow starts. Wouldnt be anywhere without Barae though, mans practically a god at this stage.

    Only town I captured that actually produced any units was Attuaca, rest all had the units they started with, Ivernis for example was only defended by two ordmhornaghta. Noticed as well some of the rebel cities on the continent are churning out lugoae every turn while others dont produce anything, some large stacks roaming around composed solely of them. Even the romans seem to favour them for whatever reason, have large groups of them with a few triari fighting their aedui kin.

    In the east seleucid is at war with everyone around it, who seem to be all allied to each other. Saka are a protectorate of Bactria, doesnt really like they're up to much, two towns and about 250 horsemen to their name. Same with the Sauromatae, small armies and hemmed in by cities with huge rebel garrisons, doesnt look like they're going to get anywhere fast. Saba's got some extra provinces by rebellion by the looks of it, doesnt look like they're at much in their home provinces though.

    Europes a bit more lively, Aedui getting hammered by the Romans and Averni, Casse are about to jump on their backs. Makedonias been banished to a couple of islands, Getai and Epiros expanding northwards, though the romans seem to be curbing the epirotes a bit. Sweboz not doing a whole pile, some devastation around one of the neighbouring rebel cities though.

    Btw noticed a couple of things, dont seem to be able to recruit mala gaeroas or archers, had a gawk at the edb and see theres 3 seperate barrack threads. There 3 seperate reforms for celts? If so whats the conditions for them? Also seems to be a major pirate problem around the british isles, this intentional?

    Top work btw, enjoying it far more than .7s
    Last edited by Casuir; 12-08-2006 at 21:45.

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