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  1. #1
    Elephant Master Member Conqueror's Avatar
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    Default Re: 0.8x AI Faction Progression



    This is my Kart-Hadast campaign, 238 BC. The Ptolemaioi have become a massive superpower. Baktrians forced some of the steppe factions to protectorates and the resulting expansion is... interesting. Seleukids are getting beat bad. In Europe, the Epeirotes have become a green monster. The only reason why Romans have Capua is because my spies & assassins made the city rebel to them. Kh seem stuck where they are, they have some powerful armies but they seem totally incompetent in using them. They don't make any real effort to finish the weakened Makedonians. All the barb factions seem passive.

    One thing I've noticed that appears in pretty much all of the screenshots posted so far: The Lusotannan always seem to sit still and not expand. I think they should be made more aggressive, at the very least they should make an attempt to grab most of Iberia from the rebels.

    RTW, 167 BC: Rome expels Greek philosophers after the Lex Fannia law is passed. This bans the effete and nasty Greek practice of 'philosophy' in favour of more manly, properly Roman pursuits that don't involve quite so much thinking.

  2. #2
    Krusader's Nemesis Member abou's Avatar
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    Default Re: 0.8x AI Faction Progression

    I'm really excited to the see the Epeirote expansion. Great stuff in the campaign.

  3. #3
    Professional Lurker Member Bava's Avatar
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    Default Re: 0.8x AI Faction Progression




    Update of my bactrian campaign, 228 BC.


    The Macs invaded Asia minor and are at war with Seleukids, Pontus, Epirote, Rome, KH, Quart Hadasht (dunno how that happened) and the Sauromatae.

    Casse is coming along nicely and sent a full stack to northern France.

    Qart Hadasht is finally moving into Iberia and invading italy and sicily from time to time.

    Arche Seleukeia is a royal pain in the arse, fighting full stacks of Thorakitai Argyraspidai, Hypaspistai and Kataphraktoi every turn isnt much fun.

    I need 3-4 armies to defend my borders and after drowning in money at the beginning i´m pretty broke now.
    "Well, whenever I'm confused, I just check my underwear. It holds the answer to all the important questions." - Grandpa Simpson

  4. #4
    Come to daddy Member Geoffrey S's Avatar
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    Default Re: 0.8x AI Faction Progression

    It seems that whoever conquers the Greek peninsula becomes a superpower and heads north; in any case it looks like the baltic and area north of there need some more powerful rebels to prevent excessive hellenic and roman expansion there.

    Getai and Lusitanians seem weak in most campaigns.

    Nice map you've got there, Bavarian Barbarian!
    "The facts of history cannot be purely objective, since they become facts of history only in virtue of the significance attached to them by the historian." E.H. Carr

  5. #5
    Resident Pessimist Member Dooz's Avatar
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    Default Re: 0.8x AI Faction Progression

    Here's the first 20 years of my Carthage campaign. Overall, not a lot of AI expansion going on, especially by the barbarian factions. I'm glad however to see that the Maks aren't a superpower already and the Greeks and Epirotes are keeping them in check. The surprise here were the Saby'n who are giving the Ptolemies a run for their mnai.






  6. #6

    Default Re: 0.8x AI Faction Progression

    First 20 years of a Casse campaign using BI exe




    Lot of naval invasions going on, interestingly rome shipped an army across the Adriatic and attacked epiros in the balkans. they also went for crete the same time as the greeks:

    All 3 armies there are enemys. Crete's greek now
    Lot of the factions that dont look like they're doing anything are, but some seem to freeze for years at a time. Getai havent moved an inch since the start in this one though.

  7. #7

    Default Re: 0.8x AI Faction Progression

    Interesting to see:
    -Casse aren't doing as poorly as we all first thought. It's supposed to be difficult. Sometimes they expand, sometimes they die out, sometimes they just sit with their one province. Pretty good to me.
    -Baktria has made it to the steppe a few times here, but not too often.
    -We've put more troops in Segestica to start the game off, hopefully Roman expansion into central Europe won't always funnel through there so quickly.
    -Bi.exe sure does seem to give a lot more interesting naval results. I might start playing that myself.
    -Greece being conquered by one faction would result in a superpower, but many of these powers in that area don't control all of it, just part.
    -Seeing Rome almost destroyed by the AI once was pretty nice.
    -Carthage expansion is doing a lot better now that they aren't having to send armies to Kyrene and Augila all the time. Seaboard expansion in Iberia is great.

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